我需要按顺序从数组中逐个加载组件。 在将下一个组件加载到Loader之前,它应该是淡出,加载然后淡入。
上面的代码无法正确闪烁并显示以下消息: “QML状态:检测到属性的绑定循环”时“
我做错了什么?
谢谢
import QtQuick 2.0
Rectangle {
id: screen
width: 400
height: 400
color: "black"
Rectangle {
id: view
anchors.fill: parent
Loader {
id: loader
onLoaded: { view.state="fadeIn"; }
}
states: [
State {
name: "fadeOut";
PropertyChanges { target: view; opacity: 0.1; }
},
State {
name: "fadeIn";
PropertyChanges { target: view; opacity: 1; }
},
State {
name: "load"; when: view.opacity == 0;
StateChangeScript { script: { loader.sourceComponent=com_array[index]; } }
}
]
transitions: [
Transition {
to: "fadeIn"
NumberAnimation { properties: "opacity"; from: 0.0; to: 0.99; duration: 2000 }
},
Transition {
to: "fadeOut"
NumberAnimation { properties: "opacity"; from: 0.99; to: 0; duration: 2000 }
}
]
}
Timer {
id: timer
interval: 3000; running: true; repeat: true
onTriggered: {
++index;
if( index >= com_array.length ) {
index = 0
}
view.state="fadeOut"
}
}
// -------------------------------------------------------------------
// Components
Item {
id: list
property Component red_rect_com : Component {
Rectangle {
width: screen.width; height: screen.height
Rectangle {
anchors.fill: parent; color: "red";
}
}
}
property Component blue_rect_com : Component {
Rectangle {
width: screen.width; height: screen.height
Rectangle {
anchors.fill: parent; color: "blue";
}
}
}
}
property int index: 0
property var com_array: [ list.red_rect_com, list.blue_rect_com ]
Component.onCompleted: { loader.sourceComponent = com_array[index]; }
}
UPD
这可能对其他完整的校正示例有用(感谢答案作者):
import QtQuick 2.0
Rectangle {
id: screen
width: 400
height: 400
color: "black"
Rectangle {
id: view
anchors.fill: parent
property var sourceComponent
opacity: 0
function loadComponent( component, is_first_start ) {
sourceComponent = component;
if( is_first_start ) {
fadeOut.stop(); fadeIn.start();
}
else {
fadeIn.stop(); fadeOut.start();
}
}
Loader {
id: loader
onLoaded: {
fadeOut.stop();
fadeIn.start();
}
}
NumberAnimation on opacity {
id: fadeOut;
to: 0.0;
duration: 2000;
onStopped: { loader.sourceComponent=view.sourceComponent; }
}
NumberAnimation on opacity {
id: fadeIn;
to: 1.0;
duration: 2000
}
}
Timer {
id: timer
interval: 4000; running: true; repeat: true
onTriggered: {
++index;
if( index >= com_array.length ) {
index = 0
}
view.loadComponent( com_array[index], false );
}
}
// -------------------------------------------------------------------
// Components
Item {
id: list
property Component red_rect_com : Component {
Rectangle {
width: screen.width; height: screen.height
Rectangle {
anchors.fill: parent; color: "red";
}
}
}
property Component blue_rect_com : Component {
Rectangle {
width: screen.width; height: screen.height
Rectangle {
anchors.fill: parent; color: "blue";
}
}
}
}
property int index: 0
property var com_array: [ list.red_rect_com, list.blue_rect_com ]
Component.onCompleted: { view.loadComponent( com_array[index], true ); }
}
答案 0 :(得分:4)
它为您提供错误,因为QML建立了连接以便在更改之间进行通信:
onStateChange
由PropertyChanges
连接,将不透明度更改为视图的不透明度属性。
属性时onOpacityChanged
信号将连接到State。
onWhenChanged
信号将连接到state属性,从而使绑定循环。
另一件事是,当您在Transition中进行NumberAnimation
时,您无需指定from
和to
属性。 PropertyChanges
设置正确的值。
无论如何,你的状态没有意义,你使用它们是错误的。 您还应该等待fadeOut,因为它会加载得太快以至于您无法看到效果。 只需制作两个动画:
Rectangle {
id: view
anchors.fill: parent
property var sourceComponent
function loadComponent(component){
fadeIn.stop(); fadeOut.start();
sourceComponent = component;
}
Loader {
id: loader
onLoaded: { fadeOut.stop(); fadeIn.start(); }
}
NumberAnimation on opacity {
id: fadeOut
to: 0.0
onStopped: { loader.sourceComponent= sourceComponent; }
}
NumberAnimation on opacity {
id: fadeIn
to: 1.0
}
}
您还应将加载更改为:
property int index: 0
onIndexChanged: { view.loadComponent(com_array[index]); }
但是有更好的解决方案:在更改源代码之前使用ShaderEffectSource
获取Loader框架,并在加载组件的同时将其用于fadeOut。