的main.cpp
#include <iostream>
#include <string>
#include <cstdlib>
#include "cootie.h"
using namespace std;
int main()
{
cout << "Time to create a Cootie!" << endl;
cootie c;
c.setName(name);
cout << "Add body parts." << endl;
cout << "1) Body" << endl << "2) Head" << endl << "3) Legs" << endl << "4) Wings" << endl << "5) Antennas" << endl << "6) Eyes" << endl;
cout << "Input 7 to print.";
while (roll != 7)
{
cin >> roll;
if (roll == 1)
{
c.setBody(numBody);
}
if (roll == 2)
{
c.setHead(numHead);
}
if (roll == 3)
{
c.setLeg(numLeg);
}
if (roll == 4)
{
c.setWing(numWing);
}
if (roll == 5)
{
c.setAntenna(numAntenna);
}
if (roll == 6)
{
c.setEye(numEye);
}
if (roll == 7)
{
c.print();
}
}
}
cootie.h
#ifndef COOTIE_H
#define COOTIE_H
#include <iostream>
#include <string>
#include <cstdlib>
using namespace std;
class cootie
{
public:
cootie();
int numLeg = 0, numHead = 0, numEye = 0, numWing = 0, numBody = 0, numAntenna = 0, roll = 0;
string name = "Undefined";
int setName(string& name);
int setLeg(int& numLeg);
int setHead(int& numHead);
int setEye(int& numEye);
int setWing(int& numWing);
int setBody(int& numBody);
int setAntenna(int& numAntenna);
void print(string name, int numLeg, int numHead, int numEye, int numWing, int numBody, int numAntenna);
};
#endif // COOTIE_H
cootie.cpp
#include "cootie.h"
cootie::cootie()
{
}
int cootie::setName(string& name)
{
cout << "Name your Cootie!" << endl;
getline(cin, name);
}
int cootie::setBody(int& numBody)
{
numBody++;
}
int cootie::setHead(int& numHead)
{
numHead++;
}
int cootie::setWing(int& numWing)
{
numWing++;
}
int cootie::setLeg(int& numLeg)
{
numLeg++;
}
int cootie::setEye(int& numEye)
{
numEye++;
}
int cootie::setAntenna(int& numAntenna)
{
numAntenna++;
}
void cootie::print(string name, int numLeg, int numHead, int numEye, int numWing, int numBody, int numAntenna)
{
cout << "Cootie called " << name << endl;
cout << numLeg << " Leg(s)" << endl;
cout << numHead << " Head(s)" << endl;
cout << numEye << " Eye(s)" << endl;
cout << numWing << " Wings(s)" << endl;
cout << numBody << " Body(s)" << endl;
cout << numAntenna << " Antenna(s)" << endl;
}
我一直遇到一个错误,指出cootie.h中声明的变量和函数无法在main.cpp文件中访问。基本上它说它们不在其范围内。任何帮助都会很棒,我无法弄清楚这一点。
编辑:不再得到函数和变量的错误不在main.cpp范围内,但现在它说的是“cootie c;”有一个不完整的类型。
修正了它,我忘记了我的打印功能的参数,现在一切正常,感谢您的帮助!
答案 0 :(得分:2)
你有类似这个的电话:
setName(name);
未定义的非成员函数setName
。您可能要调用的函数是类cootie
的成员函数。应该在该类的对象上调用它,如下所示:
cootie c;
c.setName(...);
答案 1 :(得分:0)
在你的main.cpp中尝试访问它们:
cootie::<variable or function>
我也意识到那些不是静态函数,你需要添加一个cootie对象:
cootie myNewCootie;
myNewCootie.<functions and whatnot>