用as3改变mc的注册点

时间:2013-12-02 07:30:28

标签: actionscript-3 flash registration point movieclip

我有一个网格图库,我想根据鼠标位置旋转它。 我设法旋转它很好但唯一的问题是我无法改变我的mc容器的注册点,因为我使用as3创建了我的mc。 顺便说一句,我设法通过手动创建mc并将其颜色更改为我的舞台颜色来解决其他地方的问题,但是当我想要改变舞台的颜色时,事情变得糟糕! 这是我的网格图库的代码:

import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.MovieClip;
import flash.display.Loader;
import flash.display.DisplayObjectContainer;
import flash.events.MouseEvent;
import fl.controls.ProgressBar;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.geom.Matrix;
import flash.geom.Rectangle;

// details of XML
var columns:Number;
var my_x:Number;
var my_y:Number;
var my_thumb_width:Number;
var my_thumb_height:Number;
var my_images:XMLList;
var my_total:Number;

var container_mc:MovieClip;

/*
var dpObj = container_mc.getChildAt(0); //the dipslay object or graphic you movie clip               contains
var mat:Matrix = dpObj.transform.matrix;
var bounds:Rectangle = container_mc.getBounds(dpObj); // get the bounds relative to the     movie clip
mat.tx = -bounds.left; //left and top will be the registration point of the clip
mat.ty = -bounds.top;
*/
var full_mc:MovieClip;

var preloaders_mc:MovieClip;

var x_counter:Number = 0;
var y_counter:Number = 0;

var my_tweens:Array = [];
var container_mc_tween:Tween;
var full_tween:Tween;

var myXMLLoader:URLLoader = new URLLoader();
myXMLLoader.load(new URLRequest("gallery.xml"));
myXMLLoader.addEventListener(Event.COMPLETE, processXML);

function processXML (e:Event):void{
var myXML:XML = new XML(e.target.data);

columns = myXML.@COLUMNS;
my_x = (stage.stageWidth - (columns*110)+10)/2;
my_y = (stage.stageHeight - (columns*110)+10)/2;
my_thumb_width = myXML.@WIDTH;
my_thumb_height = myXML.@HEIGHT;
my_images = myXML.IMAGE;
my_total = my_images.length();

createContainer();
callThumbs();
myXMLLoader.removeEventListener(Event.COMPLETE, processXML);
myXMLLoader = null;
}
function createContainer():void{
container_mc = new MovieClip();  // ino dorostesh kon - bayad pivotesh vasat bashe
container_mc.x = my_x;
container_mc.y = my_y;
addChild(container_mc);
container_mc.addEventListener(MouseEvent.CLICK, callFull);
container_mc.addEventListener(MouseEvent.MOUSE_OVER, onOver);
container_mc.addEventListener(MouseEvent.MOUSE_OUT, onOut);
container_mc.buttonMode = true;

preloaders_mc = new MovieClip();
preloaders_mc.x = container_mc.x;
preloaders_mc.y = container_mc.y;
addChild(preloaders_mc);
}
function callThumbs():void{
for (var i:Number = 0; i < my_total; i++){
    var thumb_url = my_images[i].@THUMB;;
    var thumb_loader = new Loader();
    thumb_loader.load(new URLRequest(thumb_url));
    thumb_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, thumbLoaded);

    thumb_loader.name = i;

    thumb_loader.x = (my_thumb_width+10)*x_counter;
    thumb_loader.y = (my_thumb_height+10)*y_counter;
    if (x_counter+1 < columns){
        x_counter++;
    } else {
        x_counter = 0;
        y_counter++;
    }
    var preloader_pb:ProgressBar = new ProgressBar();
    preloader_pb.source = thumb_loader.contentLoaderInfo;
    preloader_pb.x = thumb_loader.x;
    preloader_pb.y = thumb_loader.y+50;
    preloader_pb.width = my_thumb_width;
    preloaders_mc.addChild(preloader_pb);

    preloader_pb.addEventListener(Event.COMPLETE, donePb);
}
}
function thumbLoaded(e:Event):void{
var my_thumb:Loader = Loader(e.target.loader);
container_mc.addChild(my_thumb);
my_tweens[Number(my_thumb.name)]=new Tween(my_thumb, "alpha", Strong.easeIn, 0,1,0.5, true);
my_thumb.contentLoaderInfo.removeEventListener(Event.COMPLETE, thumbLoaded);
}
function callFull(e:MouseEvent):void{
var full_loader:Loader = new Loader();
var full_url = my_images[e.target.name].@FULL;
full_loader.load(new URLRequest(full_url));
full_loader.contentLoaderInfo.addEventListener(Event.INIT, fullLoaded);

var full_pb:ProgressBar = new ProgressBar();
full_pb.source = full_loader.contentLoaderInfo;
full_pb.x = (stage.stageWidth - full_pb.width)/2;
full_pb.y = (stage.stageHeight - full_pb.height)/2;
preloaders_mc.addChild(full_pb);

full_pb.addEventListener(Event.COMPLETE, donePb)

container_mc.removeEventListener(MouseEvent.CLICK, callFull);
container_mc.buttonMode = false;
container_mc.removeEventListener(MouseEvent.MOUSE_OVER, onOver);
container_mc.removeEventListener(MouseEvent.MOUSE_OUT, onOut);
container_mc_tween = new Tween(container_mc, "alpha", Strong.easeIn, 1,0.5,0.5, true);
}
function fullLoaded(e:Event):void{
full_mc = new MovieClip;
full_mc.buttonMode = true;
addChild (full_mc);
var my_loader:Loader = Loader(e.target.loader);
full_mc.addChild(my_loader);
full_tween = new Tween(my_loader, "alpha", Strong.easeIn, 0,1,0.5, true);
my_loader.x = (stage.stageWidth - my_loader.width)/2;
my_loader.y = (stage.stageHeight - my_loader.height)/2;
my_loader.addEventListener(MouseEvent.CLICK, removeFull);
my_loader.contentLoaderInfo.removeEventListener(Event.INIT, fullLoaded);
}
function removeFull(e:Event):void{
var my_loader:Loader = Loader(e.currentTarget);
full_tween = new Tween(my_loader, "alpha", Strong.easeOut, 1,0,0.5, true);
full_tween.addEventListener(TweenEvent.MOTION_FINISH, tweenFinished);

container_mc_tween = new Tween(container_mc, "alpha", Strong.easeOut, 0.5,1,0.5, true);
}
function donePb (e:Event):void{
var my_pb:ProgressBar = ProgressBar(e.target);
preloaders_mc.removeChild(my_pb);
my_pb.removeEventListener(Event.COMPLETE, donePb);
}
function tweenFinished (e:TweenEvent):void{
var my_loader:Loader = Loader (e.target.obj);
my_loader.unload();
full_mc.removeChild(my_loader);
removeChild(full_mc);
full_mc = null;
container_mc.addEventListener(MouseEvent.CLICK, callFull);
container_mc.buttonMode = true;
container_mc.addEventListener(MouseEvent.MOUSE_OVER, onOver);
container_mc.addEventListener(MouseEvent.MOUSE_OUT, onOut);

var my_tween:Tween = Tween(e.target);
my_tween.removeEventListener(TweenEvent.MOTION_FINISH, tweenFinished);
}
function onOver (e:MouseEvent):void{
var my_thumb:Loader = Loader(e.target);
my_thumb.alpha = 0.5;
}
function onOut (e:MouseEvent):void{
var my_thumb:Loader = Loader(e.target);
my_thumb.alpha = 1;
}
stage.addEventListener(MouseEvent.MOUSE_MOVE, moveMyMc);
function moveMyMc(e:MouseEvent):void{
    if(mouseX > 0){
        container_mc.rotationY = (20) -1 *(mouseX * (40 / stage.width));
    }
    if(mouseY > 0){
        container_mc.rotationX = (-20) + (mouseY * (40 / stage.height));
    }
}

你可以看到我尝试了一些其他的方法来改变这里的代码,但它们没有用。 我还阅读了this一个和this one 但我无法解决问题 并感谢谷歌:D我发现this class,但我现在不应该如何使用它。

1 个答案:

答案 0 :(得分:0)

要使用您找到的类,只需将container_mc类设置为PointMovieClip而不是MovieClip。然后,您可以调用 container_mc.registrationX =通缉中心和 container_mc.registrationY =通缉中心来设置您的容器注册点。之后设置旋转。