using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.IO;
public class NetManager : MonoBehaviour
{
// URL can be also locale : "file://C:\file.xml"
private static string URL = "http://www.domain.com/file.xml";
private XMLManager.Player player = null;
void Start() {
StartCoroutine (instance.RetrieveNextPlayerCoroutine (callback));
}
// ----------- Retrieve Player -------------- //
public delegate void RetrieveNextPlayerCallback (XMLManager.Player result);
private IEnumerator RetrieveNextPlayerCoroutine (RetrieveNextPlayerCallback callback)
{
WWW www = new WWW (URL);
yield return www;
if (www.error == null) {
player = XMLManager.ParsePlayerXML (www.text);
} else {
Debug.Log (www.error);
}
}
}
我已经获得了一个xml解析器用于统一..我收到这个错误,我不知道如何解决它...任何建议都会有所帮助:/
答案 0 :(得分:1)
永远不会声明instance
方法中的变量Start
,这正是错误告诉你的。