我不知道如何正确地写一个标题,但我的意思是制作这样的东西:
public static MusicPlayer _Player = new MusicPlayer();
_Player.Play.Song(TestPath);
其中MusicPlayer是一个类,在那个类中,我想创建类似属性或其他类的东西,我不知道如何调用它,这将有两个方法。我现在的代码:
public class MusicPlayer
{
//Variables, Methods and Properties in MusicPlayer
//And then Play which can have two tipes of play.
public static class Play
{
//This one should be called if I want to play one song
public static void Song(String _path)[...]
//And this one when I want to play from list, defined in MusicPlayer class
public static void List()[...]
}
}
答案 0 :(得分:2)
你应该这样做:
public class MusicPlayer
{
public class Player
{
public static void Song(String _path)[...]
public static void List()[...]
}
private Player m_player = new Player();
public Player Play
{
get { return m_player; }
}
}
这定义了Player
中的MusicPlayer
类。此外,它还创建了一个Player
类型的成员变量,以及一个允许您使用Player
的实例从外部访问MusicPlayer
实例的属性:
var mplayer = new MusicPlayer();
mplayer.Play.Song(...);
如果您不想创建MusicPlayer
的实例,也可以将其设为静态:
public class MusicPlayer
{
public class Player
{
public static void Song(String _path)[...]
public static void List()[...]
}
private static Player m_player = new Player();
public static Player Play
{
get { return m_player; }
}
}
您现在可以使用MusicPlayer.Play.Song(...)
而无需创建实例。
答案 1 :(得分:0)
你可以做那样的事情
public class MusicPlayer
{
public MusicPlayer()
{
Play = new Play();
}
public Play Play { get; private set; }
}
public class Play
{
//This one should be called if I want to play one song
public void Song(String _path){}
//And this one when I want to play from list, defined in MusicPlayer class
public void List() { }
}
然后使用like
new MusicPlayer().Play.Song("");