我一直在阅读SFML Game Development这本书,我想创建一个模板类。我把它分成2个文件:.h文件和.inl文件,如下所示:
// ResourceHolder.h
#ifndef _RES_HOLDER
#define _RES_HOLDER
#include <map>
#include <memory>
#include <SFML/Graphics.hpp>
namespace Resources
{
enum ID {LandscapeTexture, AirplaneTexture, MissileTexture};
template<typename Resource>
class ResourceHolder
{
public:
void load(Resources::ID id, const std::string& file);
template<typename Parameter>
void load(Resources::ID id, const std::string&file,
const Parameter& param);
Resource& get(Resources::ID id);
const Resource& get(Resources::ID id) const;
private:
std::map<Resources::ID, std::unique_ptr<Resource>> mResourceMap;
};
#include "ResourceHolder.inl"
};
#endif
//ResourceHolder.inl
template<typename Resource>
void Resources::ResourceHolder<Resource>::load(Resources::ID id,
const std::string& file)
{
std::unique_ptr<Resource> resource(new Resource());
if(!resource->loadFromFile(file))
throw std::runtime_error("ResourceHolder::load failed to load : "+file);
mResourceMap.insert(std::make_pair(id, std::move(resource)));
}
template<typename Resource>
template<typename Parameter>
void Resources::ResourceHolder<Resource>::load(Resources::ID id,
const std::string& file,
const Parameter& param)
{
std::unique_ptr<Resource> resource(new Resource());
if(!resource->loadFromFile(file, param))
throw std::runtime_error("ResourceHolder::load failed to load : "+file);
mResourceMap.insert(std::make_pair(id, std::move(resource)));
}
template<typename Resource>
Resource& Resources::ResourceHolder<Resource>::get(Resources::ID id)
{
auto found = mResourceMap.find(id);
return *found->second;
}
template<typename Resource>
const Resource& Resources::ResourceHolder<Resource>::get(Resources::ID id) const
{
auto found = mResourceMap.find(id);
return *found->second;
}
但是当我尝试编译它时,我得到了这些错误:
1> ResourceHolder.inl
1>d:\workspaces\resourceholder.inl(2): error C2143: syntax error : missing ';' before '<'
1>d:\workspaces\resourceholder.inl(2): error C2182: 'ResourceHolder' : illegal use of type 'void'
1>d:\workspaces\resourceholder.inl(2): error C2988: unrecognizable template declaration/definition
1>d:\workspaces\resourceholder.inl(2): error C2059: syntax error : '<'
1>d:\workspaces\resourceholder.inl(2): error C2039: 'load' : is not a member of '`global namespace''
1>d:\workspaces\resourceholder.inl(2): error C2653: 'Resources' : is not a class or namespace name
1>d:\workspaces\resourceholder.inl(3): error C2039: 'string' : is not a member of 'std'
1>d:\workspaces\resourceholder.inl(13): error C2039: 'load' : is not a member of '`global namespace''
1>d:\workspaces\resourceholder.inl(13): error C2653: 'Resources' : is not a class or namespace name
1>d:\workspaces\resourceholder.inl(14): error C2039: 'string' : is not a member of 'std'
1>d:\workspaces\resourceholder.inl(16): error C2143: syntax error : missing ';' before '{'
1>d:\workspaces\resourceholder.inl(16): error C2447: '{' : missing function header (old-style formal list?)
1>d:\workspaces\resourceholder.inl(24): error C2143: syntax error : missing ';' before '<'
1>d:\workspaces\resourceholder.inl(24): error C2040: 'ResourceHolder' : 'Resource &' differs in levels of indirection from 'int'
1>d:\workspaces\resourceholder.inl(24): error C2530: 'ResourceHolder' : references must be initialized
1>d:\workspaces\resourceholder.inl(24): error C2988: unrecognizable template declaration/definition
1>d:\workspaces\resourceholder.inl(24): error C2059: syntax error : '<'
1>d:\workspaces\resourceholder.inl(24): error C2039: 'get' : is not a member of '`global namespace''
1>d:\workspaces\resourceholder.inl(24): error C2653: 'Resources' : is not a class or namespace name
1>d:\workspaces\resourceholder.inl(31): error C2039: 'get' : is not a member of '`global namespace''
1>d:\workspaces\resourceholder.inl(31): error C2653: 'Resources' : is not a class or namespace name
1>d:\workspaces\resourceholder.inl(32): error C2143: syntax error : missing ';' before '{'
1>d:\workspaces\resourceholder.inl(32): error C2447: '{' : missing function header (old-style formal list?)
我试图在过去的两个小时内搞清楚,我也尝试过删除命名空间。
在.h文件和.inl文件中分隔模板类的正确方法是什么?
修改
这似乎是正确的方法。错误是因为VS工作室将我的.inl文件视为源文件并尝试编译它。为了解决这个问题,我将其从项目中删除,然后再次添加。
答案 0 :(得分:0)
我找到了答案。如果其他人遇到此问题是因为Visual Studio认为您的.inl文件是源文件并尝试编译它。
要解决此问题,您需要将其从项目中删除并重新添加。 如果在项目浏览器中显示的图标除了2“+”外,它将无法编译。这是源文件的图标。