Android如何修复相机方向

时间:2013-11-19 06:36:01

标签: android android-activity camera orientation

注意相机的视图(不是被捕获的图像)是如何向左翻转的(上图),Activity的方向是正确的,但相机视图搞砸了,请帮助我们:谢谢你。

这是XML布局文件:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="vertical" >

        <LinearLayout
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:gravity="center|top"
            android:orientation="vertical" >

            <SurfaceView
                android:id="@+id/camerapreview"
                android:layout_margin="10dp"
                android:layout_width="300dp"
                android:layout_height="300dp" />
        </LinearLayout>
    </LinearLayout>

</LinearLayout>

以下是活动的代码:

public class CustomCameraActivity extends Activity implements SurfaceHolder.Callback {

    Camera camera;
    SurfaceView surfaceView;
    SurfaceHolder surfaceHolder;
    boolean previewing = false;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        setContentView(R.layout.camera);

        surfaceView = (SurfaceView)findViewById(R.id.camerapreview);
        surfaceHolder = surfaceView.getHolder();
        surfaceHolder.addCallback(this);

    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        if(previewing){
            camera.stopPreview();
            previewing = false;
        }

        if (camera != null){
            try {
                camera.setPreviewDisplay(surfaceHolder);
                camera.startPreview();
                previewing = true;
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        camera = Camera.open();
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        camera.stopPreview();
        camera.release();
        camera = null;
        previewing = false;
    }
}

4 个答案:

答案 0 :(得分:33)

我找到了解决方案here。回答@Ed Jellard。

我只需要在camera.setDisplayOrientation(90);方法上添加surfaceCreated(SurfaceHolder holder),现在显示就是正确的角度。

看到快乐的T-REX:)

答案 1 :(得分:18)

这个问题很久以前就已经解决了,但是我把所有部分放在一起遇到了一些困难,所以这是我的最终解决方案,希望这会有助于其他人:

public void startPreview() {
        try {
            Log.i(TAG, "starting preview: " + started);

            // ....
            Camera.CameraInfo camInfo = new Camera.CameraInfo();
            Camera.getCameraInfo(cameraIndex, camInfo);
            int cameraRotationOffset = camInfo.orientation;
            // ...

            Camera.Parameters parameters = camera.getParameters();
            List<Camera.Size> previewSizes = parameters.getSupportedPreviewSizes();
            Camera.Size previewSize = null;
            float closestRatio = Float.MAX_VALUE;

            int targetPreviewWidth = isLandscape() ? getWidth() : getHeight();
            int targetPreviewHeight = isLandscape() ? getHeight() : getWidth();
            float targetRatio = targetPreviewWidth / (float) targetPreviewHeight;

            Log.v(TAG, "target size: " + targetPreviewWidth + " / " + targetPreviewHeight + " ratio:" + targetRatio);
            for (Camera.Size candidateSize : previewSizes) {
                float whRatio = candidateSize.width / (float) candidateSize.height;
                if (previewSize == null || Math.abs(targetRatio - whRatio) < Math.abs(targetRatio - closestRatio)) {
                    closestRatio = whRatio;
                    previewSize = candidateSize;
                }
            }

            int rotation = getWindowManager().getDefaultDisplay().getRotation();
            int degrees = 0;
            switch (rotation) {
            case Surface.ROTATION_0:
                degrees = 0;
                break; // Natural orientation
            case Surface.ROTATION_90:
                degrees = 90;
                break; // Landscape left
            case Surface.ROTATION_180:
                degrees = 180;
                break;// Upside down
            case Surface.ROTATION_270:
                degrees = 270;
                break;// Landscape right
            }
            int displayRotation;
            if (isFrontFacingCam) {
                displayRotation = (cameraRotationOffset + degrees) % 360;
                displayRotation = (360 - displayRotation) % 360; // compensate
                                                                    // the
                                                                    // mirror
            } else { // back-facing
                displayRotation = (cameraRotationOffset - degrees + 360) % 360;
            }

            Log.v(TAG, "rotation cam / phone = displayRotation: " + cameraRotationOffset + " / " + degrees + " = "
                    + displayRotation);

            this.camera.setDisplayOrientation(displayRotation);

            int rotate;
            if (isFrontFacingCam) {
                rotate = (360 + cameraRotationOffset + degrees) % 360;
            } else {
                rotate = (360 + cameraRotationOffset - degrees) % 360;
            }

            Log.v(TAG, "screenshot rotation: " + cameraRotationOffset + " / " + degrees + " = " + rotate);

            Log.v(TAG, "preview size: " + previewSize.width + " / " + previewSize.height);
            parameters.setPreviewSize(previewSize.width, previewSize.height);
            parameters.setRotation(rotate);
            camera.setParameters(parameters);
            camera.setPreviewDisplay(mHolder);
            camera.startPreview();

            Log.d(TAG, "preview started");

            started = true;
        } catch (IOException e) {
            Log.d(TAG, "Error setting camera preview: " + e.getMessage());
        }
    }

答案 2 :(得分:1)

班级Camera.CameraInfo中有一个名为orientation的媒体资源。它返回整数。您可以获得当前方向,然后相应地进行更改。

请参阅此answer了解处理方向和CameraInfo课程。

我相信这会对你有帮助。

答案 3 :(得分:-3)

旋转手机时相机会自动旋转,但如果您希望相机或图库捕捉的图像方向正确,请使用: -

public void rotate(String filePath){
              Bitmap cameraBitmap = null;
            BitmapFactory.Options bmOptions = new BitmapFactory.Options();
            bmOptions.inJustDecodeBounds = false;
            bmOptions.inPurgeable = true;
            bmOptions.inBitmap = cameraBitmap; 
            bmOptions.inMutable = true; 

        cameraBitmap = BitmapFactory.decodeFile(filePath,bmOptions); 
        // Your image file path
            ByteArrayOutputStream bos = new ByteArrayOutputStream();
            cameraBitmap.compress(Bitmap.CompressFormat.JPEG, 100, bos);


        ExifInterface exif = new ExifInterface(filePath);
        float rotation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, ExifInterface.ORIENTATION_NORMAL);  
        System.out.println(rotation);

        float rotationInDegrees = exifToDegrees(rotation);
        System.out.println(rotationInDegrees);

        Matrix matrix = new Matrix();
        matrix.postRotate(rotationInDegrees);

        Bitmap rotatedBitmap = Bitmap.createBitmap(cameraBitmap , 0, 0, cameraBitmap.getWidth(), cameraBitmap.getHeight(), matrix, true);
        FileOutputStream fos=new FileOutputStream(filePath);
        rotatedBitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
        fos.write(bos.toByteArray());
        cameraBitmap.recycle();
        System.gc();
        fos.flush();
        fos.close();
}

private static float exifToDegrees(float exifOrientation) {        
    if (exifOrientation == ExifInterface.ORIENTATION_ROTATE_90) { return 90; } 
    else if (exifOrientation == ExifInterface.ORIENTATION_ROTATE_180) {  return 180; } 
    else if (exifOrientation == ExifInterface.ORIENTATION_ROTATE_270) {  return 270; }            
    return 0;    
}