我有一个带有画布的用户控件。我希望能够引用canvas元素,但我不能。
我试图在代码隐藏中创建一个方法来返回画布,但它不起作用,因为当我需要使用它时,我必须创建一个用户控件的新实例,它将包含一个空画布。我需要当前显示窗口中的画布。
这是我创建的用于返回画布的方法:
public DesignerCanvas ret()
{
return this.MyDesigner;
}
这是XAML:
<UserControl x:Class="DiagramDesigner.WindowsUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:s="clr-namespace:DiagramDesigner"
xmlns:usercontrols="clr-namespace:DiagramDesigner"
xmlns:c="clr-namespace:DiagramDesigner.Controls"
mc:Ignorable="d"
d:DesignHeight="700" d:DesignWidth="1000">
<UserControl.Resources>
<ContextMenu x:Key="DesignerCanvasContextMenu" >
<MenuItem Header="Paste" Command="{x:Static ApplicationCommands.Paste}">
<MenuItem.Icon>
<Image Source="Resources/Images/Paste.png" Width="16"/>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Select All" Command="{x:Static s:DesignerCanvas.SelectAll}"/>
</ContextMenu>
</UserControl.Resources>
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Grid Grid.Row="1" Margin="0,10,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<!-- Toolbox -->
<StackPanel Grid.Column="0" Margin="0,0,5,0" >
<usercontrols:UserControl1></usercontrols:UserControl1>
</StackPanel>
<!-- GridSplitter -->
<GridSplitter Focusable="False" Width="2" Background="LightGray"
VerticalAlignment="Stretch" HorizontalAlignment="Right"/>
<!-- Designer -->
<GroupBox Header="Diagram" Grid.Column="1" Margin="3,0,0,0">
<ScrollViewer HorizontalScrollBarVisibility="Auto"
VerticalScrollBarVisibility="Auto">
<s:DesignerCanvas Focusable="true" x:Name="MyDesigner"
Background="{StaticResource WindowBackgroundBrush}"
Margin="10" FocusVisualStyle="{x:Null}"
ContextMenu="{StaticResource DesignerCanvasContextMenu}"/>
</ScrollViewer>
</GroupBox>
</Grid>
</Grid>
</UserControl>
这是我的usercontrol.xaml.cs代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace DiagramDesigner
{
/// <summary>
/// Interaction logic for WindowsUserControl.xaml
/// </summary>
public partial class WindowsUserControl : UserControl
{
public WindowsUserControl()
{
InitializeComponent();
}
public DesignerCanvas ret()
{
return this.MyDesigner;
}
}
}
mainwindow.xaml代码
<Window x:Class="DiagramDesigner.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:s="clr-namespace:DiagramDesigner"
xmlns:c="clr-namespace:DiagramDesigner.Controls"
xmlns:usercontrols="clr-namespace:DiagramDesigner"
WindowStartupLocation="CenterScreen" WindowState="Maximized"
Title="GEN Diagram Designer"
Height="700" Width="1000" Icon="Resources/Images/coollogo_com-61024358.png">
<Window.Resources>
<ContextMenu x:Key="DesignerCanvasContextMenu">
<MenuItem Header="Paste" Command="{x:Static ApplicationCommands.Paste}">
<MenuItem.Icon>
<Image Source="Resources/Images/Paste.png" Width="16"/>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Select All" Command="{x:Static s:DesignerCanvas.SelectAll}"/>
</ContextMenu>
</Window.Resources>
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ContentControl Content="{StaticResource MyToolbar}"/>
<Button Margin="776.346,40.022,75.653,39.977" Click="Button_Click_1" Width="120" Height="40" >Generate Code</Button>
<Grid Grid.Row="1">
<usercontrols:WindowsUserControl Loaded="WindowsUserControl_Loaded">
</usercontrols:WindowsUserControl>
</Grid>
</Grid>
</Window>
我的mainwindow.xaml.cs代码
using System.Windows;
using System.Collections.Generic;
using System.Xml;
using System.Linq;
namespace DiagramDesigner
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
XmlDocument doc = new XmlDocument();
XmlElement elem = doc.CreateElement("code");
doc.AppendChild(elem);
List<DesignerItem> L = new List<DesignerItem>();
foreach (DesignerItem d in ***)
{
L.Add(d);
}
var orderedItems = L.OrderBy(item => DesignerCanvas.GetTop(item)).ToList();
foreach (DesignerItem d in orderedItems)
{
XmlNode ChildNode = doc.ImportNode(d.s.code(), true);
doc.FirstChild.AppendChild(ChildNode);
}
doc.Save(@"D:\code.xml");
}
private void WindowsUserControl_Loaded(object sender, RoutedEventArgs e)
{
}
}
}
答案 0 :(得分:2)
为您的控件命名:
<usercontrols:WindowsUserControl Loaded="WindowsUserControl_Loaded" x:Name="someName" />
然后使用该名称引用控件:
private void WindowsUserControl_Loaded(object sender, RoutedEventArgs e)
{
var theCanvasFromTheUserControl = someName.ret();
// now do something with theCanvasFromTheUserControl
}