我正在努力第一次创建一个类,我想我已经做了所有事情来让它运行,但我仍然遇到一堆问题'list' object has no attribute 'shffule'
所以这里的问题是它不会洗牌,也不会告诉剩余的卡,任何人都可以告诉我,我做错了什么?提前致谢
import random
class card_deck:
def __init__(self, rank, suite, card):
self.rank= rank
self.suite = suite
def ranks(self):
return self.rank
def suites(self):
return self.suite
def cards(self,card):
suit_name= ['The suit of Spades','The suit of Hearts', 'The suit of Diamonds','Clubs']
rank_name=['Ace','2','3','4','5','6','7','8','9','10','Jack','Queen','King']
def value(self):
if self.rank == 'Ace':
return 1
elif self.rank == 'Jack':
return 11
elif self.rank == 'Queen':
return 12
elif self.rank == 'King':
return 13
def shffule(self):
random.shuffle(self.cards)
def remove(self,card):
self.cards.remove(card)
def cardremaining(self):
self.suite-self.rank
def main():
try:
deck=[]
for i in ['Spades','Hearts', ' Diamonds','Clubs']:
for c in ['Ace','2','3','4','5','6','7','8','9','10','Jack','Queen','King']:
deck.append((c, i))
deck.shffule
hand = []
user =eval(input('Enter a number of cards: 1-7 '))
print()
while user <1 or user >7:
print ("Only a number between 1-7:")
return main()
for i in range(user):
hand.append(deck[i])
print (hand)
except ValueError:
print("Only numbers")
main()
答案 0 :(得分:1)
除了包含许多小错误的代码之外;我会尽力回答你的主要问题。
如果您要使用shffule
类的card_deck
[sic] 方法,那么您首先需要创建该类的实例(而您尝试调用带列表的那个方法)。像这样:
deck = card_deck(some_rank,some_suit,some_card)
deck.shffule() #Now you can call the method
现在,既然你把它变成了一个类实例,就不能像hand.append(deck[i])
一样从中获取项目
除非您在类定义中定义了方法__getitem__
,否则:
#this will be in your class definition
def __getitem__(self,i):
return self.card_list[i] #Of course you have to define a list of cards in your class too.
在我看来,你应该花更多的时间来了解如何定义类,方法如何工作以及如何访问类的成员。之后你会在这里做得更好
答案 1 :(得分:0)
您实际上从未创建过card_deck类的实例。表达式
deck=[]
创建一个名为deck的变量,引用一个空列表。
在python中,[a,b,c,...]是创建列表文字的语法。
答案 2 :(得分:0)
from collections import namedtuple
Card = namedtuple('Card', 'sign, value') # no need to write class to represent card
SIGNS = ['Hearts', 'Diamonds', 'Spades', 'Clubs']
class Deck:
def __init__(self):
self.cards = [Card(sign, value) for sign in SIGNS for value in range(2,
11) +
'J Q K A'.split()]
def __repr__(self):
return str([str(card) for card in self.cards])
def __len__(self):
return len(self.cards)
def __getitem__(self, item):
return self.cards[item]
def __setitem__(self, key, value):
self.cards[key] = value
deck = Deck()
print deck[11] # indexing works, prints Card(sign='Hearts', value='K')
print len(deck) # prints 52
print deck[13:16] # slicing works
import random
random.shuffle(deck) # shuffle works using no extra code