我有一个ViewFlipper和一个下一个按钮,我想在检查并执行一个命令后停止按钮 我希望它停止检查其余的,除非我再次点击它
我的代码:
Next.setOnClickListener(new View.OnClickListener() {
ViewFlipper flipp = (ViewFlipper) findViewById(R.id.flipp);
@Override
public void onClick(View view) {
if(flipp.getDisplayedChild() == 0){if(qOne.isChecked()) {CorrectToast();}else{WrongToast();}}
if(flipp.getDisplayedChild() == 1){if(qTwo.isChecked()){CorrectToast();}else{WrongToast();}}
if(flipp.getDisplayedChild() == 2){if(qThree.isChecked()){CorrectToast();}else{WrongToast();}}
if(flipp.getDisplayedChild() == 3){if(qFour.isChecked()){CorrectToast();}else{WrongToast();}}
}
});
答案 0 :(得分:2)
改为使用switch语句:
Next.setOnClickListener(new View.OnClickListener() {
ViewFlipper flipp = (ViewFlipper) findViewById(R.id.flipp);
@Override
public void onClick(View view) {
switch(flipp.getDisplayedChild()) {
case 0: if(qOne.isChecked()) {CorrectToast();}else{WrongToast();} break;
case 1: if(qTwo.isChecked()) {CorrectToast();}else{WrongToast();} break;
case 2: if(qThree.isChecked()) {CorrectToast();}else{WrongToast();} break;
case 3: if(qFour.isChecked()) {CorrectToast();}else{WrongToast();} break;
default: break; //do default action,
}
}
答案 1 :(得分:1)
使用if () else if ()
构造
答案 2 :(得分:1)
您可以像这样使用if() { } else if() { }
语句
Next.setOnClickListener(new View.OnClickListener() {
ViewFlipper flipp = (ViewFlipper) findViewById(R.id.flipp);
@Override
public void onClick(View view) {
if(flipp.getDisplayedChild() == 0){if(qOne.isChecked()) {CorrectToast();}else{WrongToast();}}
else if(flipp.getDisplayedChild() == 1){if(qTwo.isChecked()){CorrectToast();}else{WrongToast();}}
else if(flipp.getDisplayedChild() == 2){if(qThree.isChecked()){CorrectToast();}else{WrongToast();}}
else if(flipp.getDisplayedChild() == 3){if(qFour.isChecked()){CorrectToast();}else{WrongToast();}}
}
});
答案 3 :(得分:0)
switch语句没问题,但我建议这样做。它更具可读性,你可以添加更少的文章和混乱的对象。
public void onClick(View view) {
CheckedObject[] objectsToCheck = new CheckedObject[]{qOne,qTwo,qThree,qFour};
int index = flipp.getDisplayedChild();
if (objectsToCheck[index].isChecked())
{
CorrectToast();
}
else
{
WrongToast();
}
}