def dice1():
dice1 = Image(Point(50, 100),'one.gif')
return dice1
def dice2():
dice2 = Image(Point(50,100),'two.gif')
return dice2
def dice3():
dice3 = Image(Point(50,100),'three.gif')
return dice3
def dice4():
dice4 = Image(Point(50,100),'four.gif')
return dice4
def dice5():
dice5 = Image(Point(50,100),'five.gif')
return dice5
def dice6():
dice6 = Image(Point(50,100),'six.gif')
return dice6
def displaying_dice(arg1):
if arg1 == 1:
printed = dice1()
elif arg1 == 2:
printed = dice2()
elif arg1 == 3:
printed = dice3()
elif arg1 == 4:
printed = dice4()
elif arg1 == 5:
printed = dice5()
elif arg1 == 6:
printed = dice6()
return printed
这个问题与我在python中涉及Zelle Graphics的其他问题有关。我在这里遇到的问题是我上面所做的工作也是我需要的。我使用我的display_dice()函数来确定滚动的数字,然后根据该滚动返回需要绘制的骰子。但是,指令告诉我,我的display_dice()函数不应该返回任何类型的值,这是我感到困惑的地方,因为如果我不能从它返回一个值,我应该怎么做.draw(graph_win)我需要打印的图像?任何帮助都是慷慨的赞赏。