我有一个带有3个视图控制器的滚动视图,我想在它们之间滑动。但是,我的一个视图控制器有一个UIPanGestureRecognizer,这会阻止scrollview工作。这是pan的代码:
- (void)pan:(UIPanGestureRecognizer *)aPan; // When pan guesture is recognised
{
CGPoint location = [aPan locationInView:self.view]; // Location of finger on screen
CGRect secondRect = CGRectMake(210.0, 45.0, 70.0, 325.0); // Rectangles of maximimum bar area
CGRect minuteRect = CGRectMake(125.0, 45.0, 70.0, 325.0);
CGRect hourRect = CGRectMake(41.0, 45.0, 70.0, 325.0);
if (CGRectContainsPoint(secondRect, location)) { // If finger is inside the 'second' rectangle
CGPoint currentPoint = [aPan locationInView:self.view];
currentPoint.y -= 80; // Make sure animation doesn't go outside the bars' rectangle
if (currentPoint.y < 0) {
currentPoint.y = 0;
}
else if (currentPoint.y > 239) {
currentPoint.y = 239;
}
currentPoint.y = 239.0 - currentPoint.y;
CGFloat pointy = currentPoint.y - fmod(currentPoint.y, 4.0);
[UIView animateWithDuration:0.01f // Animate the bars to rise as the finger moves up and down
animations:^{
CGRect oldFrame = secondBar.frame;
secondBar.frame = CGRectMake(oldFrame.origin.x, (oldFrame.origin.y - (pointy - secondBar.frame.size.height)), oldFrame.size.width, (pointy));
}];
CGFloat result = secondBar.frame.size.height - fmod(secondBar.frame.size.height, 4.0);
secondInt = (result / 4.0); // Update labels with new time
self->secondLabel.text = [NSString stringWithFormat:@"%02d", secondInt];
}
}
基本上,此代码允许用户在屏幕上上下拖动手指,并更改uiview的高度。因此,我只需要上/下平移手势,只需要左/右平移手势滚动视图。
有谁知道我该怎么做?
答案 0 :(得分:3)
您的scrollview有一个名为panGestureRecognizer的属性。您可以为自己的UIPanGestureRecognizer创建委托,并实现此方法:
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
if(otherGestureRecognizer == myScrollView.panGestureRecognizer) {
return YES;
} else {
return NO;
}
}
答案 1 :(得分:-1)
UIPanGestureRecognizer
包含委托方法- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch
,您可以返回YES
或NO
来阻止/阻止平移手势接收触摸。
在该方法中,您可以编写如下内容:
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch
{
CGPoint velocity = [gestureRecognizer velocityInView:yourView];
if(velocity.x > 0)
{
NSLog(@"gesture went right"); // return NO
}
else if (velocity.x < 0)
{
NSLog(@"gesture went left"); // return NO
}
if (velocity.y > 0)
{
NSLog(@"gesture went down"); // return YES
}
else if (velocity.y < 0)
{
NSLog(@"gesture went up"); // return YES
}
}
不可否认,这可能不是最干净的实施。你要打开一扇混合手势的门。所以请务必留意。