我正在尝试创建两个共享相同实现方式的对象:
function Human(hand,leg,head,body,foot1,foot2){
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1,foot2];
}
function Robot(hand,leg,head,body,foot1,foot2){
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1,foot2];
}
我希望他们有不同的原型:
Human.prototype.scream = function(){
alert("HUMANNN");
//some other functions
};
Robot.prototype.scream = function(){
console.log("ROBOOBOT");
//some other functions
};
var Tom = new Robot(1,2,3,4,5,6);
Tom.scream();
var I = new Human(312314123,2141123,213131412,4121312,132124,12313);
I.scream();
有没有更好的方法来创建函数Human
和Robot
,这样我就不必再写两次了?
我试过
function Robot(hand,leg,head,body,foot1,foot2){
Human(hand,leg,head,body,foot1,foot2);
}
var Micky = new Robot(1,2,3,4,5,6);
Micky.scream();
但它不起作用。
答案 0 :(得分:1)
我试过
function Robot(hand,leg,head,body,foot1,foot2){ Human(hand,leg,head,body,foot1,foot2); }
这会将Human
作为函数调用,而不是作为构造函数调用 - 不在实例上,而是将全局对象调用为this
value。您需要使用.call
:
function Robot(hand,leg,head,body,foot1,foot2) {
Human.call(this, hand,leg,head,body,foot1,foot2);
}
或者,如果您不想写出来,可以使用arguments
object和apply
:
function Robot() {
Human.apply(this, arguments);
}
但是,我建议将公共代码放入通用构造函数并从Human
和Robot
调用,而不是从另一个构建函数中调用,这样您就可以放置特定的实例 - 其构造函数中的初始化代码:
function Humanoid (hand, leg, head, body, foot1, foot2) {
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1, foot2]
}
function Human() {
Humanoid.apply(this, arguments);
…
}
// if you want Humans to inherit Humanoid prototype properties:
// Human.prototype = Object.create(Humanoid.prototype);
Human.prototype.… = …;
function Robot() {
Humanoid.apply(this, arguments);
…
}
// if you want Robots to inherit Humanoid prototype properties:
// Robot.prototype = Object.create(Humanoid.prototype);
Robot.prototype.… = …;
一种创建人类和机器人功能的方法,这样我就不必再写两次了?
如果您确定构造函数代码总是完全相同,那么您也可以使用闭包:
function getConstructor() {
return function Human(hand,leg,head,body,foot1,foot2) {
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1,foot2];
}
}
var Human = getConstructor();
Human.prototype.… = …;
var Robot = getConstructor();
Robot.prototype.… = …;
答案 1 :(得分:1)
您可以创建一个mixin函数,该函数向构造函数添加属性并使用适当的上下文调用它。您也可以使用对象而不是那么多参数:
function mixin(props) {
for (var prop in props) {
this[prop] = props[prop];
}
}
function Human(props) {
mixin.call(this, props);
}
function Robot(props) {
mixin.call(this, props);
}
Human.prototype.scream = function() {
console.log('Human has '+ this.legs.length +' legs');
};
Robot.prototype.scream = function() {
console.log('Robot has '+ this.legs.length +' legs');
};
var human = new Human({
head: 1,
body: 1,
hand: 1,
legs: [1,2],
feet: [1,2]
});
var robot = new Robot({
head: 1,
body: 1,
hand: 1,
legs: [1,2,3],
feet: [1,2,3]
});
答案 2 :(得分:0)
// with call
function Robot(hand,leg,head,body,foot1,foot2){
Human.call(this, hand, leg, head, body, foot1, foot2);
}
var you = new Robot(1,2,3,4,5,6);
you.scream();
// with apply
function Robot(hand,leg,head,body,foot1,foot2){
Human.apply(this, arguments);
}
var you = new Robot(1,2,3,4,5,6);
you.scream();
使用apply
,你基本上按照从原始函数获得的顺序传递所有参数。
答案 3 :(得分:0)
为什么不为Human和for Robot创建一个公共原型,只覆盖scream函数:
function HumanRobotProt(hand,leg,head,body,foot1,foot2){
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1,foot2];
}
Human.prtotype = new HumanRobotProt;
Robot.prototype = new HumanRobotProt;
function Human(hand,leg,head,body,foot1,foot2){
Human.call(this, hand,leg,head,body,foot1,foot2);
this.scream = function(){
alert("HUMANNN");
}
function Robot(hand,leg,head,body,foot1,foot2){
Robot.call(this, hand,leg,head,body,foot1,foot2);
this.scream = function(){
alert("ROBOOOT");
}
答案 4 :(得分:0)
更好的OOP方法
// From "Pro Javascript Design Patterns" by Ross Harmes and Dustin Diaz
function extend(subClass,superClass) {
var F = function() {};
F.prototype = superClass.prototype;
subClass.prototype = new F();
subClass.prototype.constructor = subClass;
subClass.superClass = superClass.prototype;
if(superClass.prototype.constructor == Object.prototype.constructor) {
superClass.prototype.constructor = superClass;
}
}
function Humanoid(hand,leg,head,body,foot1,foot2){
this.hand = hand;
this.leg = leg;
this.head = head;
this.body = body;
this.feet = [foot1,foot2];
}
function Robot() {
Robot.superClass.constructor.apply(this,arguments);
}
extend(Robot,Humanoid);
function Human() {
Human.superClass.constructor.apply(this,arguments);
}
extend(Human,Humanoid);
var John = new Human(2,2,1,1,1,1);
console.log(John);