设置UIScreen的模式/分辨率

时间:2013-11-06 11:31:20

标签: ios uiwebview uiwindow uiscreen

我必须将外部UIScreen的模式设置为以1024x768的分辨率运行。 首先,我搜索屏幕是否支持此分辨率:

if ([[UIScreen screens] count] > 1){

    CGSize size1024;
    size1024.height = 0;
    size1024.width  = 0;
    UIScreenMode *screenMode1024 = nil;
    UIScreen *secondScreen = [[UIScreen screens] objectAtIndex:1];

    for(int i = 0; i < [[secondScreen availableModes] count]; i++)
    {
       UIScreenMode *current = [[[[UIScreen screens] objectAtIndex:1] availableModes] objectAtIndex: i];
       if (current.size.width == 1024.0 && current.size.height == 768.0)
       {
           size1024 = current.size;
           screenMode1024 = current;
           break;
       }
    }
}

之后我设置外部屏幕的模式以使用此分辨率,但不知何故它不起作用,屏幕正在使用其他,默认分辨率。

secondScreen.currentMode = screenMode1024;
UIWindow *secondWindow = [[UIWindow alloc] initWithFrame: CGRectMake(0,0, size1024.width, size1024.height)];
secondWindow.screen = secondScreen;

...


secondWindow.hidden = NO;

有任何帮助吗?也许我错过了一些设置?我也试过这个:

[[[UIScreen screens] objectAtIndex:1] setCurrentMode:screenMode1024];

1 个答案:

答案 0 :(得分:2)

我找到了解决方案。 问题是当外部屏幕连接到iOS设备时,必须更改屏幕的模式。

[[NSNotificationCenter defaultCenter] addObserver: self selector:@selector(screenDidConnectNotification:) name: UIScreenDidConnectNotification object: nil];

应在screenDidConnectNotification函数中更改屏幕模式。