我想检查属性是否在不属于我的类中更改,并且未实现INotifyPropertyChanged。这个类是API的一部分,我想在Name属性更改时引发事件。
class SomethingChanged : INotifyPropertyChanged
{
Something sth;
string Name { get; set; }
public SomethingChanged(Something Sth)
{
sth = Sth;
Name = sth.Name;
//do something to allow raise PropertyChangedEvent when sth.Name changes
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
我想在WPF中使用它(treeView)。有没有办法做到这一点?
如果那个类(上面的例子中的某些内容)没有实现INotifyPropertyChanged,我还是运气不好吗?
答案 0 :(得分:2)
不幸的是,由于你的约束,你唯一的选择是poling以查看数据是否已经改变。
sealed class SomethingChanged : INotifyPropertyChanged, IDisposeable
{
private Something sth;
private string _oldName;
private System.Timers.Timer _timer;
public string Name { get { return sth.Name; }
public SomethingChanged(Something Sth, double polingInterval)
{
sth = Sth;
_oldName = Name;
_timer = new System.Timers.Timer();
_timer.AutoReset = false;
_timer.Interval = polingInterval;
_timer.Elapsed += timer_Elapsed;
_timer.Start();
}
private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if(_oldName != Name)
{
OnPropertyChanged("Name");
_oldName = Name;
}
//because we did _timer.AutoReset = false; we need to manually restart the timer.
_timer.Start();
}
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(string propertyName)
{
var tmp = PropertyChanged; //Adding the temp variable prevents a NullRefrenceException in multithreaded environments.
if (tmp != null)
tmp(this, new PropertyChangedEventArgs(propertyName));
}
public void Dispose()
{
if(_timer != null)
{
_timer.Stop();
_timer.Dispose();
}
}
}