我正在尝试开始在WT中开发,但它没有成功。我正在使用Windows 8,下载了Wt 3.3.1,并下载了具有GCC编译器和GDB调试器的codeblocks-12.11mingw-setup_user.exe。但我没有使用代码块,因为编译器不喜欢WtConfig.h中的cmake preproccessor指令。所以我尝试手动编译(我是使用这种技术的新手,所以我不得不查看它。)
我的项目是:
└───HelloWorldWt
└───source
├───bin
│ ├───Debug
│ │ └───CMakeFiles
│ │ └───CMakeFiles
│ └───Release
├───build
└───source
| └───CMakeFiles
| └───wt_project.wt.dir
| |___CMakeLists.txt
| |
| |___main.cpp
|____CMakeLists.txt
main.cpp有(这是来自http://www.webtoolkit.eu/wt/examples/的HelloWorld示例):
/ * *版权所有(C)2008 Emweb bvba,Heverlee,Belgium。 * *有关使用条款,请参阅LICENSE文件。 * /
#include <Wt/WApplication>
#include <Wt/WBreak>
#include <Wt/WContainerWidget>
#include <Wt/WLineEdit>
#include <Wt/WPushButton>
#include <Wt/WText>
// c++0x only, for std::bind
// #include <functional>
using namespace Wt;
/*
* A simple hello world application class which demonstrates how to react
* to events, read input, and give feed-back.
*/
class HelloApplication : public WApplication
{
public:
HelloApplication(const WEnvironment& env);
private:
WLineEdit *nameEdit_;
WText *greeting_;
void greet();
};
/*
* The env argument contains information about the new session, and
* the initial request. It must be passed to the WApplication
* constructor so it is typically also an argument for your custom
* application constructor.
*/
HelloApplication::HelloApplication(const WEnvironment& env)
: WApplication(env)
{
setTitle("Hello world"); // application title
root()->addWidget(new WText("Your name, please ? ")); // show some text
nameEdit_ = new WLineEdit(root()); // allow text input
nameEdit_->setFocus(); // give focus
WPushButton *button
= new WPushButton("Greet me.", root()); // create a button
button->setMargin(5, Left); // add 5 pixels margin
root()->addWidget(new WBreak()); // insert a line break
greeting_ = new WText(root()); // empty text
/*
* Connect signals with slots
*
* - simple Wt-way
*/
button->clicked().connect(this, &HelloApplication::greet);
/*
* - using an arbitrary function object (binding values with boost::bind())
*/
nameEdit_->enterPressed().connect
(boost::bind(&HelloApplication::greet, this));
/*
* - using a c++0x lambda:
*/
// b->clicked().connect(std::bind([=]() {
// greeting_->setText("Hello there, " + nameEdit_->text());
// }));
}
void HelloApplication::greet()
{
/*
* Update the text, using text input into the nameEdit_ field.
*/
greeting_->setText("Hello there, " + nameEdit_->text());
}
WApplication *createApplication(const WEnvironment& env)
{
/*
* You could read information from the environment to decide whether
* the user has permission to start a new application
*/
return new HelloApplication(env);
}
int main(int argc, char **argv)
{
/*
* Your main method may set up some shared resources, but should then
* start the server application (FastCGI or httpd) that starts listening
* for requests, and handles all of the application life cycles.
*
* The last argument to WRun specifies the function that will instantiate
* new application objects. That function is executed when a new user surfs
* to the Wt application, and after the library has negotiated browser
* support. The function should return a newly instantiated application
* object.
*/
int retval = WRun(argc, argv, &createApplication);
char* ch = new ch();
cin() >> ch;
return retval;
}
HelloWorldWt / CMakeLists.txt有:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(WT_HELLO_WORLD)
SET (WT_CONNECTOR "wtfcgi" CACHE STRING "Connector used (wthttp or wtfcgi)")
ADD_SUBDIRECTORY(source)
HelloWorldWt / source / CMakeLists.txt有
SET(WT_PROJECT_SOURCE
main.cpp
)
SET(WT_PROJECT_TARGET wt_project.wt)
ADD_EXECUTABLE(${WT_PROJECT_TARGET} ${WT_PROJECT_SOURCE})
TARGET_LINK_LIBRARIES(${WT_PROJECT_TARGET} ${WT_CONNECTOR} wt)
INCLUDE_DIRECTORIES("C:/Users/Me/My Code Libraries/wt-3.3.1/src")
然后我跑了
cmake .. -G "MinGW Makefiles" from the MyCode directory
创建了一些文件, 这创建了cmake_install.cmake,以及其他文件。
然后我从HelloWorldWt / source运行:cmake .. -G“MinGW Makefiles” 然后我跑了:cmake -P cmake_install.cmake
然后我: 我的Code \ HelloWorldWt \ source \ build \ CMakeFiles \ 2.8.12 \ CompilerIdCXX \ a.exe文件,我点击该程序运行它,然后打开一个控制台窗口然后关闭。
我在这里缺少什么?,我正在尝试运行Wt应用程序,但似乎无法做到这一点
(也许我应该注意,当我使用命令时:
cmake -P cmake_install.cmake
cmd控制台,回复
-- Install configuration: ""
然后返回提示。 - 如果有帮助的话。)
答案 0 :(得分:0)
My Code\HelloWorldWt\source\build\CMakeFiles\2.8.12\CompilerIdCXX\a.exe
不是您要运行的文件。这是cmake在配置期间创建的内部CMake测试,用于验证所选编译器是否编译并检测目标体系结构。
您的可执行文件将被称为
My Code\HelloWorldWt\source\build\wt_project.wt.exe
实际编译时。
要编译它,您可以根据所选的生成器调用make
或其他适当的构建命令,或者您可以让cmake
使用以下命令为您调用它:
cmake --build .
您粘贴的代码包含语法错误 -
cin() >> ch;
应该是
std::cin >> ch;
(而ch
应该是char
,而不是char *
- 这证实您还没有尝试编译它。
我应该补充一下,简要介绍一下WT文档,建议生成的可执行文件在做任何有趣的事情之前还需要一堆选项。
答案 1 :(得分:-2)
我们正在使用g ++,因为它是一个c ++接口(与gcc相对),scons作为构建模型。这很好用,部署起来非常简单。我建议尝试下一个Ubuntu 14.04版本,因为它将在其包中包含一个稳定的Wt版本。