我有下一个界面:
public interface ITask
{
event EventHandler<EventArgs> Completed;
event EventHandler<UpdateEventArgs> Update;
}
我希望拥有IObservable,当ITask.Copdted事件触发时,会触发IOasker.OnNext,当ITask.Update事件触发时触发IObserver.OnCompleted。我可以使用RX实现这种组合,或者这是不可能的,我为此做了自定义实现。
答案 0 :(得分:4)
像这样:
/* Assume you have an instance of ITask here */
ITask task;
var updates = Observable.FromEventPattern<UpdateEventArgs>(task, "Update");
var completed = Observable.FromEventPattern<EventArgs>(task, "Completed");
var desiredStream = updates.TakeUntil(completed);
/* example usage */
desiredStream.Subscribe(Console.WriteLine,
() => Console.WriteLine("Done"));
答案 1 :(得分:1)
这是一个人为的例子,它显示了在标准.NET事件上发布的5个“更新”,然后是一个包含标准事件的可观察序列,并在“完成”发生时结束。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reactive;
using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public class UpdateEventArgs : EventArgs
{
public string Value { get; set; }
}
public interface ITask
{
event EventHandler<EventArgs> Completed;
event EventHandler<UpdateEventArgs> Update;
}
public partial class Form1 : Form, ITask
{
public event EventHandler<EventArgs> Completed;
public event EventHandler<UpdateEventArgs> Update;
private Timer m_timer = new Timer();
private int m_timercount = 5;
public Form1()
{
InitializeComponent();
var obUpdate = Observable.FromEventPattern<UpdateEventArgs>(this, "Update");
var obCompleted = Observable.FromEventPattern<EventArgs>(this, "Completed");
var obUpdatesUntilCompletedSequence = obUpdate.TakeUntil(obCompleted);
obUpdatesUntilCompletedSequence.Subscribe(new Action<EventPattern<UpdateEventArgs>>(UpdateOccurred), new Action(UpdateCompleted));
}
private void Form1_Load(object sender, EventArgs e)
{
m_timer.Interval = 1000;
m_timer.Start();
m_timer.Tick += m_timer_Tick;
}
void m_timer_Tick(object sender, EventArgs e)
{
Update(this, new UpdateEventArgs { Value = DateTime.Now.ToString() });
if (--m_timercount == 0)
{
Completed(this, new EventArgs());
m_timer.Stop();
}
}
private void UpdateOccurred(EventPattern<UpdateEventArgs> update)
{
System.Diagnostics.Debug.WriteLine(update.EventArgs.Value);
}
private void UpdateCompleted()
{
System.Diagnostics.Debug.WriteLine("No more updated will be received");
}
}
}