要转换的代码:
struct CurrentFrameCloudView
{
CurrentFrameCloudView() : cloud_device_ (480, 640), cloud_viewer_ ("Frame Cloud Viewer")
{
cloud_ptr_ = PointCloud<PointXYZ>::Ptr (new PointCloud<PointXYZ>);
cloud_viewer_.setBackgroundColor (0, 0, 0.15);
cloud_viewer_.setPointCloudRenderingProperties (visualization::PCL_VISUALIZER_POINT_SIZE, 1);
cloud_viewer_.addCoordinateSystem (1.0);
cloud_viewer_.initCameraParameters ();
cloud_viewer_.setPosition (0, 500);
cloud_viewer_.setSize (640, 480);
cloud_viewer_.setCameraClipDistances (0.01, 10.01);
}
void
show (const KinfuTracker& kinfu)
{
kinfu.getLastFrameCloud (cloud_device_);
int c;
cloud_device_.download (cloud_ptr_->points, c);
cloud_ptr_->width = cloud_device_.cols ();
cloud_ptr_->height = cloud_device_.rows ();
cloud_ptr_->is_dense = false;
cloud_viewer_.removeAllPointClouds ();
cloud_viewer_.addPointCloud<PointXYZ>(cloud_ptr_);
cloud_viewer_.spinOnce ();
}
void
setViewerPose (const Eigen::Affine3f& viewer_pose) {
::setViewerPose (cloud_viewer_, viewer_pose);
}
PointCloud<PointXYZ>::Ptr cloud_ptr_;
DeviceArray2D<PointXYZ> cloud_device_;
visualization::PCLVisualizer cloud_viewer_;
};
问题:
有人能解释一下这行代码吗?
void
setViewerPose (const Eigen::Affine3f& viewer_pose) {
::setViewerPose (cloud_viewer_, viewer_pose); // especially here ...
}
欢迎任何帮助!
答案 0 :(得分:4)
::setViewerPose (cloud_viewer_, viewer_pose);
此行调用全局函数setViewerPose()
。双冒号::
确保它调用全局命名空间中的函数而不是当前类中的函数。
通常,::
用于访问名称空间成员la std::cout
或静态类成员(如MySingleton::instance
)。如果省略左侧的命名空间/类名,则它将访问全局项。