我有一个接一个地叫这两个方法;
m_Fence.Initialise(7);
m_Fence.CreateSquareFence();
以下是他们的每一个细节;
void CFence::Initialise(int size)
{
m_square_size = size;
}
void CFence::CreateSquareFence()
{
int l_Vector_Pos = 0;
//Set initial vector at origin and start of first fence
CVector3f l_Fence_Position = CVector3f(0.0f,0.0f,0.0f);
int l_side = 0; // Makes sure only 4 sides get created
std::string bools[4] = {"plus_z", "plus_x", "minus_z", "minus_x"};
//Draw 1st fence on 0 x-axis
while(l_side < 4)
{
for(int i=0 ; i<=m_square_size ; i++)
{
//Find which direction it's going and set Fence position and add to vector
if(bools[l_side] == "plus_z" && i>0)
l_Fence_Position += CVector3f(0.0,0.0,beamLength);
else if(bools[l_side] == "plus_x" && i>0)
l_Fence_Position += CVector3f(beamLength,0.0,0.0);
else if(bools[l_side] == "minus_z" && i>0)
l_Fence_Position += CVector3f(0.0,0.0,-beamLength);
else if(bools[l_side] == "minus_x" && i>0)
l_Fence_Position += CVector3f(-beamLength,0.0,0.0);
fences[l_Vector_Pos].setPosition(l_Fence_Position);
l_Vector_Pos++;
//Increase this int to let it know what side we're creating
if(i == m_square_size)
{
l_side++;
}
}
}
}
我通过了7,它最初将m_square_size
变量更改为7,但是当我调用CreateSquareFence
方法时,它最终变为0,我很难理解为什么。
答案 0 :(得分:1)
将我的评论转化为答案
确保fences
足够大,以便您不会超出界限并胜过相邻的内容(更常见的是,调用未定义的行为)。
另一方面,该代码似乎过于复杂。你可以像这样简化它:
void CFence::CreateSquareFence()
{
int l_Vector_Pos = 0;
//Set initial vector at origin and start of first fence
CVector3f l_Fence_Position = CVector3f(0.0f, 0.0f, 0.0f);
CVector3f offsets[4] = {
CVector3f(0.0, 0.0, beamLength),
CVector3f(beamLength, 0.0, 0.0),
CVector3f(0.0, 0.0, -beamLength),
CVector3f(-beamLength, 0.0, 0.0)
};
for (int l_side = 0; l_side < 4; ++l_side) {
for (int i = 0; i <= m_square_size; ++i) {
if (i>0)
l_Fence_Position += offsets[l_side];
fences[l_Vector_Pos].setPosition(l_Fence_Position);
++l_Vector_Pos;
}
}
}