UIBezierPath脉冲动画

时间:2013-10-31 14:00:04

标签: calayer uibezierpath cabasicanimation cashapelayer pulse

我正在UIBezierPath上绘制UIScrollView我制作了一个动画,从头到尾绘制路径,但这不是我想要的动画。

   UIBezierPath *linePath = [UIBezierPath bezierPath];
    [linePath moveToPoint:startPoints];  
    [linePath addLineToPoint:endPoints; 


    //shape layer for the line
    CAShapeLayer *line = [CAShapeLayer layer];
    line.path = [linePath CGPath];
    // line.fillColor = [[UIColor blackColor] CGColor];
    line.strokeColor = [[colors objectAtIndex:i] CGColor];
    line.lineWidth = 5;
   // line.contents = (id)[[UIImage imageNamed:@"Mask.png"] CGImage];
   // line.contentsGravity = kCAGravityCenter;



    CABasicAnimation *pathAnimation = [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
    pathAnimation.duration = 3.0;
    pathAnimation.fromValue = @(0.0f);
    pathAnimation.toValue = @(1.0f);
    pathAnimation.repeatCount = HUGE_VAL;
    [line addAnimation:pathAnimation forKey:@"strokeEnd"];

我尝试在形状图层中添加contents,但我对动画效果不佳。我想要实现的效果是与“幻灯片解锁”相同的动画,或者是一个脉冲的路径。

我试图做同slide-to-unlock的答案,但似乎无法管理

1 个答案:

答案 0 :(得分:1)

我最终这样做了:

UIBezierPath *linePath = [UIBezierPath bezierPath];
[linePath moveToPoint:startPoints];
[linePath addLineToPoint:endPoints];

//gradient layer for the line


CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = CGRectMake(0, 0, 150.0, 1.0);
gradient.cornerRadius = 5.0f;
gradient.startPoint = CGPointMake(0.0, 0.5);
gradient.endPoint = CGPointMake(1.0, 0.5);
gradient.colors = [NSArray arrayWithObjects:(id)[[UIColor clearColor] CGColor],(id)[[UIColor whiteColor] CGColor],(id)[[UIColor blueColor] CGColor],(id)[[UIColor clearColor] CGColor], nil];
[scrollViewContent.layer addSublayer:gradient];



CAKeyframeAnimation *anim = [CAKeyframeAnimation animationWithKeyPath:@"position"];
anim.path = [linePath CGPath];
anim.rotationMode = kCAAnimationRotateAuto;
anim.repeatCount = 0;
anim.duration = 1;
[gradient addAnimation:anim forKey:@"gradient"];