我的RoomPlaceholder类有一个距离属性;当你设置距离属性时,它应该根据随机角度和距离自动计算出类的x和y应该是什么。
class RoomPlaceholder:
def __init__(self, width, height):
self.width = width
self.height = height
self.id = ''.join(random.choice(string.ascii_uppercase + string.digits) for x in range(8))
self.angle = Util.getRandomAngle() # = random.random() * math.pi * 2
self.distance = 0
@property
def distance(self):
print "gamma"
return self._distance
@distance.setter
def distance(self, value):
print "delta"
self._distance = value
coords = Util.getXYByDist(value, self.angle) # translates angle and distance into integer (x, y)
print coords
self._x = coords[0]
self._y = coords[1]
@property
def x(self):
return self._x
@property
def y(self):
return self._y
def __repr__(self):
return "%s: [%sx%s] @ (%s, %s) Distance: %s. Angle: %s." % (self.id, self.width, self.height, self.x, self.y, self.distance, self.angle)
if __name__ == "__main__":
room = RoomPlaceholder(5,5)
print "%s\n" % room.distance
room.distance = 10
print "%s\n" % room.distance
print room
pass
然而,它不起作用。根据控制台的输出,看起来它将距离视为属性而不是属性;请注意,我在getter(“gamma”)和setter(“delta”)方法中都有print语句,但是当我得到或设置距离时,我们从未在输出中看到:
Traceback (most recent call last):0
File "D:\Dropbox\Programming\Python\DungeonGenerator\NewDungeonGenerator.py", line 142, in <module>
10
print room
File "D:\Dropbox\Programming\Python\DungeonGenerator\NewDungeonGenerator.py", line 132, in __repr__
return "%s: [%sx%s] @ (%s, %s) Distance: %s. Angle: %s." % (self.id, self.width, self.height, self.x, self.y, self.distance, self.angle)
File "D:\Dropbox\Programming\Python\DungeonGenerator\NewDungeonGenerator.py", line 97, in x
return self._x
AttributeError: RoomPlaceholder instance has no attribute '_x'
[Finished in 0.0s]
我正在使用Python 2.7,这是通过Windows 7中的Sublime Text 3运行的。
答案 0 :(得分:5)
property
仅适用于new-style classes。您需要通过声明RoomPlaceholder
使object
成为class RoomPlaceholder(object):
# etc.
的子类:
{{1}}