我有一个哈希表,它是一个桶指针数组(节点在这个项目中只称为桶)。哈希表使用链表链接来避免冲突。以下是我的数据结构:
typedef struct bucket {
char *key;
void *value;
struct bucket *next;
} Bucket;
typedef struct {
int key_count;
int table_size;
void (*free_value)(void *);
Bucket **buckets;
} Table;
Valgrind在行table->free_value(curr->value);
给我一个无效的free()错误消息
在方法中:
/* Removes a bucket consisting of a key and value pair */
int remove_entry(Table * table, const char *key) {
unsigned int hc = 0;
int found = 0;
Bucket *curr;
Bucket *prev;
if (table == NULL || key == NULL) {
return FAIL;
}
hc = hash_code(key)%(table->table_size);
if (table->buckets[hc] != NULL) {
curr = table->buckets[hc];
prev = NULL;
while (curr != NULL) {
if (strcmp(curr->key, key) == 0) {
found = 1;
if (table->free_value != NULL && curr->value != NULL) {
table->free_value(curr->value);
if (curr == table->buckets[hc]) {
table->buckets[hc] = curr->next;
free(curr->key);
free(curr);
curr = NULL;
(table->key_count)--;
return SUCC;
}
prev->next = curr->next;
free(curr->key);
free(curr);
curr = NULL;
(table->key_count)--;
return SUCC;
} else {
if (curr == table->buckets[hc]) {
table->buckets[hc] = curr->next;
free(curr->key);
free(curr);
curr = NULL;
(table->key_count)--;
return SUCC;
}
prev->next = curr->next;
free(curr->key);
free(curr);
curr = NULL;
(table->key_count)--;
return SUCC;
}
}
prev = curr;
curr = curr->next;
}
}
if (found == 0) {
return FAIL;
}
return SUCC;
}
我不确定为什么这么说。这是我的put()方法:
/* Puts a key value pair in. If the key exists, the value is updated, otherwise the pair is added. */
int put(Table *table, const char *key, void *value) {
unsigned int hc = 0;
Bucket *curr;
Bucket *new_bucket;
char *copy_key;
if (table == NULL || key == NULL) {
return FAIL;
}
copy_key = malloc(sizeof(strlen(key) + 1));
if (copy_key == NULL) {
return FAIL;
}
strcpy(copy_key, key);
hc = hash_code(key)%(table->table_size);
if (table->buckets[hc] != NULL) {
curr = table->buckets[hc];
while (curr != NULL) {
if (strcmp(curr->key, key) == 0) {
if (curr->value != NULL && value != NULL) {
table->free_value(curr->value); /* Getting the invalid free error here again */
}
curr->value = value;
free(copy_key);
return SUCC;
}
curr = curr->next;
}
curr = table->buckets[hc];
new_bucket = malloc(sizeof(*new_bucket));
if (new_bucket == NULL) {
free(copy_key);
return FAIL;
}
new_bucket->value = value;
new_bucket->key = copy_key;
new_bucket->next = curr;
table->buckets[hc] = new_bucket;
(table->key_count)++;
return SUCC;
} else if (table->buckets[hc] == NULL) {
new_bucket = malloc(sizeof(*new_bucket));
if (new_bucket == NULL) {
free(copy_key);
return FAIL;
}
new_bucket->value = value;
new_bucket->key = copy_key;
table->buckets[hc] = new_bucket;
table->buckets[hc]->next = NULL;
(table->key_count)++;
return SUCC;
}
free(copy_key);
return FAIL;
}
任何帮助将不胜感激。谢谢。
答案 0 :(得分:0)
我查看了你的代码,我想,“你这样做太难了”。我不是想成为一个自作聪明,但考虑下面的代码执行相同的功能与少量代码。 C代码的一个目标是最小化重复的代码块。
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include <unistd.h>
#define SUCC 0
#define FAIL 1
typedef struct bucket {
char *key;
void *value;
struct bucket *next;
} Bucket;
typedef struct {
int key_count;
int table_size;
void (*free_value)(void *);
Bucket **buckets;
} Table;
unsigned int hash_code(const char *key) { // dummy stupid hash function
unsigned int hash = 0;
while(*key) {
hash += *key++;
}
return hash;
}
/* Puts a key value pair in. If the key exists, the value is updated, otherwise the pair is added. */
int put(Table *table, const char *key, void *value) {
if(table == 0 || key == 0) {
return FAIL;
}
unsigned int hc = hash_code(key)%(table->table_size);
Bucket **prev = &table->buckets[hc];
Bucket *curr = *prev;
while(curr && strcmp(curr->key, key)) {
prev = &curr->next;
curr = curr->next;
}
if(curr) {
if(table->free_value && curr->value) {
table->free_value(curr->value);
}
curr->value = value;
} else {
Bucket *p = malloc(sizeof(*p));
if(p == 0) {
return FAIL;
}
if((p->key = strdup(key)) == 0) {
free(p);
return FAIL;
}
*prev = p;
p->next = 0;
p->value = value;
table->key_count++;
}
return SUCC;
}
/* Removes a bucket consisting of a key and value pair */
int remove_entry(Table * table, const char *key) {
if (table == NULL || key == NULL) {
return FAIL;
}
unsigned int hc = hash_code(key)%(table->table_size);
Bucket **prev = &table->buckets[hc];
Bucket *curr = *prev;
while(curr && strcmp(curr->key, key)) {
prev = &curr->next;
curr = curr->next;
}
if(curr == 0) {
return FAIL;
}
if(table->free_value && curr->value) {
table->free_value(curr->value);
}
*prev = curr->next;
free(curr->key);
free(curr);
table->key_count--;
return SUCC;
}
void print_table(Table *table, FILE *file) {
printf("table key_count=%d {\n", table->key_count);
for(int i = 0; i != table->table_size; i++) {
if(table->buckets[i]) {
printf("[%d]", i);
for(Bucket *b = table->buckets[i]; b; b = b->next) {
printf(" %s", b->key);
}
printf("\n");
}
}
printf("}\n");
}
int main(int argc, char **argv) {
Bucket *buckets[100] = { 0 };
Table table;
table.table_size = 100;
table.key_count = 0;
table.free_value = 0;
table.buckets = buckets;
int ch;
while((ch = getopt(argc, argv, "p:r:x")) != -1) {
switch(ch) {
case 'p':
printf("put %s\n", optarg);
put(&table, optarg, optarg);
break;
case 'r':
printf("remove %s\n", optarg);
remove_entry(&table, optarg);
break;
case 'x':
print_table(&table, stdout);
break;
}
}
printf("done\n");
print_table(&table, stdout);
return 0;
}
唯一的“聪明”部分是Bucket **prev
发生的事情。这需要一点研究。其余的应该是直截了当的。
这是一个运行一些测试用例的小shell脚本:
#!/bin/csh -f
set valgrind = valgrind
set valgrind = ""
cc -Wall hash.c -o hash
$valgrind ./hash -pa ; # add "a"
$valgrind ./hash -pa -ra ; # add "a" rm "a"
$valgrind ./hash -pab -pba ; # same bucket
$valgrind ./hash -pab -pba -rab ; # same bucket
$valgrind ./hash -pab -pba -rba ; # same bucket
$valgrind ./hash -pab -pab ; # add "ab" twice
$valgrind ./hash -pba -pab -pab -pab ;
也许我会因为做功课而受到影响,我不知道。无论如何,人们可以从代码中学到一些东西,看看它是如何使问题变小的。