iOS 7中的CGContextSelectFont和CGContextShowTextAtPoint

时间:2013-10-27 05:05:10

标签: ios7 core-graphics

在iOS 7中不推荐使用CGContextSelectFont和CGContextShowTextAtPoint.C中的等价物是什么?

我见过的所有答案都给出了Objective-C等价物(比如使用NSString方法),但我正在使用C ++文件。

1 个答案:

答案 0 :(得分:6)

这是解决方案。这些函数已被弃用,以支持Core Text。它更先进,但需要一段时间来弄明白。这个样本绘制了“Hello World!”使用Courier字体。

- (void)drawRect:(CGRect)rect
{
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSaveGState(context);

    CFStringRef font_name = CFStringCreateWithCString(NULL, "Courier", kCFStringEncodingMacRoman);

    CTFontRef font = CTFontCreateWithName(font_name, 36.0, NULL);

    CFStringRef keys[] = { kCTFontAttributeName };

    CFTypeRef values[] = { font };

    CFDictionaryRef font_attributes = CFDictionaryCreate(kCFAllocatorDefault, (const void **)&keys, (const void **)&values, sizeof(keys) / sizeof(keys[0]), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);

    CFRelease(font_name);

    CFRelease(font);

    int x = 10;
    int y = 10;
    const char *text = "Hello World!";

    CFStringRef string = CFStringCreateWithCString(NULL, text, kCFStringEncodingMacRoman);

    CFAttributedStringRef attr_string = CFAttributedStringCreate(NULL, string, font_attributes);

    CTLineRef line = CTLineCreateWithAttributedString(attr_string);

    CGContextSetTextPosition(context, x, y);

    // Core Text uses a reference coordinate system with the origin on the bottom-left
    // flip the coordinate system before drawing or the text will appear upside down
    CGContextTranslateCTM(context, 0, self.bounds.size.height);
    CGContextScaleCTM(context, 1.0, -1.0);

    CTLineDraw(line, context);

    CFRelease(line);

    CFRelease(string);

    CFRelease(attr_string);

    CGContextRestoreGState(context);
}

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