我正在使用GKPeerPickerController和GKSession类,我正在尝试发送相当大量的数据(大约20 mb,图像)。问题是当我发送更多信息时,比如10兆字节,接收方(- (void) receiveData:(NSData *)data fromPeer:(NSString *)peer inSession: (GKSession *)session context:(void *)context;
)的适当委托方法根本就不会被调用。是否有一些尺寸限制?没有完成处理程序或返回错误。数据被发送到任何地方......我还有另一个问题 - 是否可以通知发件人数据已收到? (这样我就可以发送排队的包)。提前谢谢!
加 此方法形成一个包含我想要发送的对象的字典
- (void)sendQuiz:(id<BlitzModelQuizProtocol>)quiz {
if ([quiz.backgroundType intValue] == BackgroundTypeUser) {
NSMutableDictionary * background = [NSMutableDictionary new];
NSString * filePath = [[BUIFileManager sharedInstance] filePathWithFileName:quiz.backgroundPath];
NSData * imageData = [NSData dataWithContentsOfFile:filePath];
[background setObject:imageData forKey:kQuizBackgroundImage];
[background setObject:quiz.backgroundPath forKey:kQuizBackgroundName];
[self.objectsToSend setObject:background forKey:kQuizBackground];
}
for (id<BlitzModelQuestionProtocol>question in quiz.questions) {
// Improve this logic when answers become > 1
if ([question.smileyType intValue] == SmileyTypeCustom) {
NSMutableArray * customSmiles = [NSMutableArray new];
for (id<BlitzModelAnswerProtocol>answer in question.answers) {
NSLog(@"smiley is: %@", answer.smiley);
NSMutableDictionary * smiles = [NSMutableDictionary new];
NSString * filePath = [[BUIFileManager sharedInstance] filePathWithFileName:answer.smiley];
NSData * imageData = [NSData dataWithContentsOfFile:filePath];
[smiles setObject:answer.smiley forKey:kSmileName];
[smiles setObject:imageData forKey:kSmileImage];
[customSmiles addObject:smiles];
}
[self.objectsToSend setObject:customSmiles forKey:kCustomSmiles];
}
}
NSArray * statistics = [self statisticsForQuizId:quiz.objectId];
if ([statistics count] > 0) {
NSMutableArray * blitzStatistics = [NSMutableArray new];
for (id<BlitzModelStatisticProtocol>stat in statistics) {
BlitzStatistic * statistic = [[BlitzStatistic alloc] initWithObject:stat];
[blitzStatistics addObject:statistic];
}
[self.objectsToSend setObject:blitzStatistics forKey:kStatiscticObjects];
}
else {
BlitzQuiz * quizModelObject = [[BlitzQuiz alloc] initWithObject:quiz];
[self.objectsToSend setObject:quizModelObject forKey:kQuizObject];
}
NSData * data = [NSKeyedArchiver archivedDataWithRootObject:self.objectsToSend];
[self sendDataToPeers:data];
}
这是我的sendData
方法:
- (void) sendDataToPeers:(NSData *) data {
NSString * title;
if (self.currentSession) {
NSError * error = nil;
if ([self.currentSession sendDataToAllPeers:data
withDataMode:GKSendDataReliable
error:&error]) {
NSLog(@"quiz sent");
}
else {
NSLog(@"error desc is: %@", [error localizedDescription]);
}
}
}
方法- (BOOL)sendDataToAllPeers:(NSData *)data withDataMode:(GKSendDataMode)mode error:(NSError **)error
返回YES
没有错误(它是零)。我做错了什么?
加
有时数据收到成功虽然sendData仍然返回NO而没有任何错误。调用处理错误的委托方法都没有被调用。