我在iOS应用中遇到了一个奇怪的问题。
由于我的代码大约有90%的时间都在运行,因此重现错误并不容易。
但问题似乎在录音结束时(偶尔发生);当我手动停止录制或自动停止录制时。
在调试器下,我看到崩溃出现在程序中与插入/拔出耳机有关的位置。 实际上没有插入耳机,我根本没有插入或拔出任何耳机。
我的程序中有一些代码:
AudioSessionPropertyID routeChangeID=kAudioSessionProperty_AudioRouteChange;
AudioSessionAddPropertyListener(routeChangeID,svcHandleRouteChange,(__bridge void *)(self));
和此:
void svcHandleRouteChange(void *inUserData,AudioSessionPropertyID inPropertyID,
UInt32 inPropertyValueSize,const void *inPropertyValue)
{
CFStringRef route;
UInt32 propertySize=sizeof(CFStringRef);
if (AudioSessionGetProperty(kAudioSessionProperty_AudioRoute,&propertySize,&route)==0) {
NSString *routeString = (__bridge NSString *) route;
if ([routeString isEqualToString: @"Headphone"]) {
// A headphone is now plugged in.
// We do nothing.
} else if ([routeString isEqualToString: @"Speaker"]) {
// No headphone is plugged in. The device is using the speaker.
LocalViewController* this=(__bridge LocalViewController*)inUserData;
//[this->audioPlayer pause]; // The private variable audioPlayer could be accessed like this.
[this headPhoneOut];
} else {
// This should not happen!!
}
}
}
崩溃发生在线上: LocalViewController * this =(__ bridge LocalViewController *)inUserData;
最后这是我在崩溃后进入调试器的回溯,以防有人给我一个提示:
(lldb) bt
* thread #5: tid = 0x292d8, 0x3abba0ec libobjc.A.dylib`objc_retain + 12, stop reason = EXC_BAD_ACCESS (code=1, address=0x6e966a29)
frame #0: 0x3abba0ec libobjc.A.dylib`objc_retain + 12
frame #1: 0x000eb7d6 parl100`svcHandleRouteChange(inUserData=0x14e5f190, inPropertyID=1919902568, inPropertyValueSize=4, inPropertyValue=0x14f0b120) + 182 at LocalViewController.m:801
frame #2: 0x301ae944 AudioToolbox`AudioSessionPropertyListeners::CallPropertyListenersImp(unsigned long, unsigned long, void const*) + 684
frame #3: 0x301ae456 AudioToolbox`AudioSessionPropertyListeners::CallPropertyListeners(unsigned long, unsigned long, void const*) + 334
frame #4: 0x301aee90 AudioToolbox`HandleCFPropertyListChange(unsigned int, unsigned long, unsigned char*, unsigned int) + 412
frame #5: 0x301aec7e AudioToolbox`HandleAudioSessionPropertyChangedBlobListenerMessage(unsigned int, void*, unsigned int) + 206
frame #6: 0x301aeb0e AudioToolbox`ASCallbackReceiver_AudioSessionPropertyChangedBlobListenerMessage + 178
frame #7: 0x301aea3e AudioToolbox`_XAudioSessionPropertyChangedBlobListenerMessage + 94
frame #8: 0x301ae088 AudioToolbox`mshMIGPerform + 124
frame #9: 0x308dc9e6 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 34
frame #10: 0x308dc982 CoreFoundation`__CFRunLoopDoSource1 + 346
frame #11: 0x308db156 CoreFoundation`__CFRunLoopRun + 1398
frame #12: 0x30845ce6 CoreFoundation`CFRunLoopRunSpecific + 522
frame #13: 0x30845aca CoreFoundation`CFRunLoopRunInMode + 106
frame #14: 0x2f837588 libAVFAudio.dylib`GenericRunLoopThread::Entry(void*) + 128
frame #15: 0x2f82ba96 libAVFAudio.dylib`CAPThread::Entry(CAPThread*) + 178
frame #16: 0x3b1e4c1c libsystem_pthread.dylib`_pthread_body + 140
frame #17: 0x3b1e4b8e libsystem_pthread.dylib`_pthread_start + 102
(lldb)
这是第二种情况,在app中的不同点发生同样的问题:
2013-10-23 12:25:12.135 parl100[1532:60b] audioRecorderDidFinishRecording
(lldb) bt
* thread #5: tid = 0x2b37a, 0x3abba0ec libobjc.A.dylib`objc_retain + 12, stop reason = EXC_BAD_ACCESS (code=1, address=0xd0003511)
frame #0: 0x3abba0ec libobjc.A.dylib`objc_retain + 12
frame #1: 0x000f18a2 parl100`cvcHandleRouteChange(inUserData=0x176b5610, inPropertyID=1919902568, inPropertyValueSize=4, inPropertyValue=0x1762d660) + 182 at ZapViewController.m:566
frame #2: 0x301ae944 AudioToolbox`AudioSessionPropertyListeners::CallPropertyListenersImp(unsigned long, unsigned long, void const*) + 684
frame #3: 0x301ae456 AudioToolbox`AudioSessionPropertyListeners::CallPropertyListeners(unsigned long, unsigned long, void const*) + 334
frame #4: 0x301aee90 AudioToolbox`HandleCFPropertyListChange(unsigned int, unsigned long, unsigned char*, unsigned int) + 412
frame #5: 0x301aec7e AudioToolbox`HandleAudioSessionPropertyChangedBlobListenerMessage(unsigned int, void*, unsigned int) + 206
frame #6: 0x301aeb0e AudioToolbox`ASCallbackReceiver_AudioSessionPropertyChangedBlobListenerMessage + 178
frame #7: 0x301aea3e AudioToolbox`_XAudioSessionPropertyChangedBlobListenerMessage + 94
frame #8: 0x301ae088 AudioToolbox`mshMIGPerform + 124
frame #9: 0x308dc9e6 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 34
frame #10: 0x308dc982 CoreFoundation`__CFRunLoopDoSource1 + 346
frame #11: 0x308db156 CoreFoundation`__CFRunLoopRun + 1398
frame #12: 0x30845ce6 CoreFoundation`CFRunLoopRunSpecific + 522
frame #13: 0x30845aca CoreFoundation`CFRunLoopRunInMode + 106
frame #14: 0x2f837588 libAVFAudio.dylib`GenericRunLoopThread::Entry(void*) + 128
frame #15: 0x2f82ba96 libAVFAudio.dylib`CAPThread::Entry(CAPThread*) + 178
frame #16: 0x3b1e4c1c libsystem_pthread.dylib`_pthread_body + 140
frame #17: 0x3b1e4b8e libsystem_pthread.dylib`_pthread_start + 102
(lldb)
如有必要,我可以提供更多代码。告诉我应该包括什么。
我希望有人可以指出我一定不能做正确的事情。