逻辑和条件运算符的麻烦

时间:2013-10-23 00:47:30

标签: c# windows-phone-8 conditional-statements logical-operators

我无法使用逻辑/条件运算符确定正确的实现。我对一个应用程序有一个非常具体的要求,我一开始认为它工作正常,但是当我放到Marketplace上时,我发现我的实现根本不起作用。

  1. 如果我的应用程序处于试用模式,并且保存的出现次数为> 100我需要执行一个动作。
  2. 如果应用程序处于试用模式且保存的出现次数是< = 100,或者应用程序处于完全模式,那么我需要执行另一个操作。
  3. 按钮点击事件

    中的内容如下所示
    //recorded count of number of saved button presses
    Settings.SavedCount.Value += 1;
            //both conditions must be true for the code to execute inside the 'if'
            if (TrialViewModel.LicenseModeString ==  "Trial" && Settings.SavedCount.Value > 100)
            {
                MessageBoxResult result = MessageBox.Show("You have saved over 100 items! Would you like to continue?", "Congratulations", MessageBoxButton.OKCancel);
                switch (result)
                {
                    case MessageBoxResult.OK:
                        // A command takes a parameter and in this case we can pass null.
                        TrialViewModel.BuyCommand.Execute(null);
                        break;
                    case MessageBoxResult.Cancel:
                        return;
                        break;
                }
            }
            //either the entire first condition OR the second condition must be true to execute the method ApplyAndSaveAsync()
            else if((TrialViewModel.LicenseModeString == "Trial" && Settings.SavedCount.Value <= 100) || TrialViewModel.LicenseModeString == "Full")
            {
                ApplyAndSaveAsync();
            }
    

    当调试一切似乎工作正常时,虽然我在试用和完整模式下从市场下载后测试应用程序时,ApplyAndSaveAsync()都没有执行。需要注意的是,计数总是无限增加,但应用程序可能处于试用模式,也可能不处于试用模式。只有在试用版下载并且在用户更新之前,它才会处于试用模式,在这种情况下,其许可证将自动更改为完全模式。

    编辑**

    可能使用序数字符串比较而非http://msdn.microsoft.com/en-us/library/vstudio/cc165449(v=vs.110).aspx中所述的“==”。

    string _license = TrialViewModel.LicenseModeString;
    string _isTrial = "Trial";
    
    // Use the overload of the Equals method that specifies a StringComparison. 
    // Ordinal is the fastest way to compare two strings.
    bool result = _license.Equals(_isTrial, StringComparison.Ordinal);
    
    Settings.SavedCount.Value += 1;
    //both conditions must be true for the code to execute inside the 'if'
        if (result && Settings.SavedCount.Value > 100)
        {
            MessageBoxResult result = MessageBox.Show("You have saved over 100 items! Would you like to continue?", "Congratulations", MessageBoxButton.OKCancel);
            switch (result)
            {
                case MessageBoxResult.OK:
                    // A command takes a parameter and in this case we can pass null.
                    TrialViewModel.BuyCommand.Execute(null);
                    break;
                case MessageBoxResult.Cancel:
                    return;
                    break;
            }
        }
        //either the entire first condition OR the second condition must be true to execute the method ApplyAndSaveAsync()
        else if((result && Settings.SavedCount.Value <= 100) || TrialViewModel.LicenseModeString == "Full")
        {
            ApplyAndSaveAsync();
        }
    

    另外,使用逻辑和条件AND和OR函数之间的区别是什么?我想确保评估ifif else语句中的两个语句以确保正确的过程。我的实现是否正确?

    编辑2 **为试验实施添加视图模型和类助手

    TrialViewModel

    #region fields
    private RelayCommand buyCommand;
    #endregion fields
    
    #region constructors
    public TrialViewModel()
    {
        // Subscribe to the helper class's static LicenseChanged event so that we can re-query its LicenseMode property when it changes.
        TrialExperienceHelper.LicenseChanged += TrialExperienceHelper_LicenseChanged;
    }
    #endregion constructors
    
    #region properties        
    /// <summary>
    /// You can bind the Command property of a Button to BuyCommand. When the Button is clicked, BuyCommand will be
    /// invoked. The Button will be enabled as long as BuyCommand can execute.
    /// </summary>
    public RelayCommand BuyCommand
    {
        get
        {
            if (this.buyCommand == null)
            {
                // The RelayCommand is constructed with two parameters - the action to perform on invocation,
                // and the condition under which the command can execute. It's important to call RaiseCanExecuteChanged
                // on a command whenever its can-execute condition might have changed. Here, we do that in the TrialExperienceHelper_LicenseChanged
                // event handler.
                this.buyCommand = new RelayCommand(
                    param => TrialExperienceHelper.Buy(),
                    param => TrialExperienceHelper.LicenseMode == TrialExperienceHelper.LicenseModes.Trial);
            }
            return this.buyCommand;
        }
    }
    
    public string LicenseModeString
    {
        get
        {
            return TrialExperienceHelper.LicenseMode.ToString()/* + ' ' + AppResources.ModeString*/;
        }
    }
    #endregion properties
    
    #region event handlers
    // Handle TrialExperienceHelper's LicenseChanged event by raising property changed notifications on the
    // properties and commands that 
    internal void TrialExperienceHelper_LicenseChanged()
    {
        this.RaisePropertyChanged("LicenseModeString");
        this.BuyCommand.RaiseCanExecuteChanged();
    }
    #endregion event handlers
    

    TrialExperienceHelper.cs

    #region enums
        /// <summary>
        /// The LicenseModes enumeration describes the mode of a license.
        /// </summary>
        public enum LicenseModes
        {
            Full,
            MissingOrRevoked,
            Trial
        }
        #endregion enums
    
        #region fields
    #if DEBUG
        // Determines how a debug build behaves on launch. This field is set to LicenseModes.Full after simulating a purchase.
        // Calling the Buy method (or navigating away from the app and back) will simulate a purchase.
        internal static LicenseModes simulatedLicMode = LicenseModes.Trial;
    #endif // DEBUG
        private static bool isActiveCache;
        private static bool isTrialCache;
        #endregion fields
    
        #region constructors
        // The static constructor effectively initializes the cache of the state of the license when the app is launched. It also attaches
        // a handler so that we can refresh the cache whenever the license has (potentially) changed.
        static TrialExperienceHelper()
        {
            TrialExperienceHelper.RefreshCache();
            PhoneApplicationService.Current.Activated += (object sender, ActivatedEventArgs e) => TrialExperienceHelper.
    #if DEBUG
                // In debug configuration, when the user returns to the application we will simulate a purchase.
    OnSimulatedPurchase();
    #else // DEBUG
                // In release configuration, when the user returns to the application we will refresh the cache.
    RefreshCache();
    #endif // DEBUG
        }
        #endregion constructors
    
        #region properties
        /// <summary>
        /// The LicenseMode property combines the active and trial states of the license into a single
        /// enumerated value. In debug configuration, the simulated value is returned. In release configuration,
        /// if the license is active then it is either trial or full. If the license is not active then
        /// it is either missing or revoked.
        /// </summary>
        public static LicenseModes LicenseMode
        {
            get
            {
    #if DEBUG
                return simulatedLicMode;
    #else // DEBUG
                if (TrialExperienceHelper.isActiveCache)
                {
                    return TrialExperienceHelper.isTrialCache ? LicenseModes.Trial : LicenseModes.Full;
                }
                else // License is inactive.
                {
                    return LicenseModes.MissingOrRevoked;
                }
    #endif // DEBUG
            }
        }
    
        /// <summary>
        /// The IsFull property provides a convenient way of checking whether the license is full or not.
        /// </summary>
        public static bool IsFull
        {
            get
            {
                return (TrialExperienceHelper.LicenseMode == LicenseModes.Full);
            }
        }
        #endregion properties
    
        #region methods
        /// <summary>
        /// The Buy method can be called when the license state is trial. the user is given the opportunity
        /// to buy the app after which, in all configurations, the Activated event is raised, which we handle.
        /// </summary>
        public static void Buy()
        {
            MarketplaceDetailTask marketplaceDetailTask = new MarketplaceDetailTask();
            marketplaceDetailTask.ContentType = MarketplaceContentType.Applications;
            marketplaceDetailTask.Show();
        }
    
        /// <summary>
        /// This method can be called at any time to refresh the values stored in the cache. We re-query the application object
        /// for the current state of the license and cache the fresh values. We also raise the LicenseChanged event.
        /// </summary>
        public static void RefreshCache()
        {
            TrialExperienceHelper.isActiveCache = CurrentApp.LicenseInformation.IsActive;
            TrialExperienceHelper.isTrialCache = CurrentApp.LicenseInformation.IsTrial;
            TrialExperienceHelper.RaiseLicenseChanged();
        }
    
        private static void RaiseLicenseChanged()
        {
            if (TrialExperienceHelper.LicenseChanged != null)
            {
                TrialExperienceHelper.LicenseChanged();
            }
        }
    
    #if DEBUG
        private static void OnSimulatedPurchase()
        {
            TrialExperienceHelper.simulatedLicMode = LicenseModes.Full;
            TrialExperienceHelper.RaiseLicenseChanged();
        }
    #endif // DEBUG
        #endregion methods
    
        #region events
        /// <summary>
        /// The static LicenseChanged event is raised whenever the value of the LicenseMode property has (potentially) changed.
        /// </summary>
        public static event LicenseChangedEventHandler LicenseChanged;
        #endregion events
    

1 个答案:

答案 0 :(得分:0)

这可能是一个黑暗中的节目,但在某些情况下(在Java中的时间,但我不确定.NET)与“==”的字符串比较不起作用。您可以尝试使用“比较”方法而不是“==”。