是否可以将已经渲染的视图放入骨干牵线木偶区域而不再渲染它?
例如:
region.show(myView); // This will call render on myView
我不希望该地区再次呈现我的观点。
如果我这样做:
region.attachView(myView); // This won't render myView, but it also won't show it
答案 0 :(得分:2)
首先覆盖marionette ItemView构造函数并像这样渲染(如果你想在CollectionView中使用它,而CompositeView也会覆盖它们的这些方法):
var fnCons = Marionette.ItemView.prototype.constructor,
fnRender = Marionette.ItemView.prototype.render;
Marionette.ItemView.prototype.constructor = function(){
this.firstRender = true;
fnCons.apply(this,arguments);
}
Marionette.ItemView.prototype.render = function(){
this.firstRender = false;
fnRender.apply(this,arguments);
}
然后只需覆盖默认区域#show,如果view为view.firstRender
为true,则表示尚未呈现,必须呈现它,否则无需任何操作。
Marionette.Region.prototype.show = function(view){
this.ensureEl();
var isViewClosed = view.isClosed || _.isUndefined(view.$el);
var isDifferentView = view !== this.currentView;
if (isDifferentView) {
this.close();
}
// These lines changed from default marionette action
if(view.firstRender){
view.render();
}else{
// Don anything else!
}
// End of overrided code
if (isDifferentView || isViewClosed) {
this.open(view);
}
this.currentView = view;
Marionette.triggerMethod.call(this, "show", view);
Marionette.triggerMethod.call(view, "show");
}
修改强>
上面的解决方案工作正常,另一种方式是(这将假设视图已呈现):
Marionette.Region.prototype.showWithoutRender = function(view){
this.ensureEl();
var isViewClosed = view.isClosed || _.isUndefined(view.$el);
var isDifferentView = view !== this.currentView;
if (view !== this.currentView) {
this.close();
}
if(isViewClosed || isDifferentView){
this.open(view);
}
this.currentView = view;
Marionette.triggerMethod.call(this, "show", view);
Marionette.triggerMethod.call(view, "show");
}
答案 1 :(得分:1)
// assume your view is already rendered
region.ensureEl();
region.open(myView);
这不建议使用,如果可以,请使用region.show(myView)。因为它会关闭前一个视图以清理所有事件监听器等等......