我使用HTML5画布在JavaScript中制作了一个简单的动画。我的问题是动画总是在同一点上闪烁。有趣的是,动画重置时没有发生这种情况。
所以这是我用于绘图的代码:
draw: function() {
var canvas = background.ct;
canvas.clearRect(0,0, WINDOW_WIDTH, WINDOW_HEIGHT);
for (var i = 0; i < 12; i++)
{
var sX = startX+((SLOT_WIDTH+20)*i)+mod;
drawCard(
{x: sX,
y: startY,
color: "#0A5",
ctx: canvas});
if (resetX == sX && mod != 0) //resets the animation
{
console.log('resetting at '+mod);
mod = 0;
}
if ( i == 1 && resetX == 0) //get reset-point
{
resetX = startX+((SLOT_WIDTH+20)*i)+mod;
}
}
mod++;
}
这是drawCard函数:
/*
* Draw 1 Card where x/y is the center of the card
*/
function drawCard(pos)
{
if (!pos.x || !pos.y)
return;
var c_top_left_x = pos.x - SLOT_WIDTH / 2;
var c_top_y = pos.y - SLOT_HEIGHT / 2;
var c_top_right_x = pos.x + SLOT_WIDTH / 2;
var c_bot_left_x = pos.x - SLOT_WIDTH / 2;
var c_bot_right_x = pos.x + SLOT_WIDTH / 2;
var c_bot_y = pos.y + SLOT_HEIGHT / 2;
var canvas = pos.ctx;
canvas.beginPath();
canvas.moveTo(c_top_left_x + RAD, c_top_y);
canvas.lineTo(c_top_right_x - RAD, c_top_y);
canvas.arcTo(c_top_right_x, c_top_y, c_top_right_x, c_top_y + RAD, RAD);
canvas.lineTo(c_bot_right_x, c_bot_y - RAD);
canvas.arcTo(c_bot_right_x, c_bot_y, c_bot_right_x - RAD, c_bot_y, RAD);
canvas.lineTo(c_bot_left_x + RAD, c_bot_y);
canvas.arcTo(c_bot_left_x, c_bot_y, c_bot_left_x, c_bot_y - RAD, RAD);
canvas.lineTo(c_top_left_x, c_top_y + RAD);
canvas.arcTo(c_top_left_x, c_top_y, c_top_left_x + RAD, c_top_y, RAD);
canvas.fillStyle = pos.color;
canvas.fill();
}
mod是用于创建动作的变量。
答案 0 :(得分:2)
如果您在drawCard
中移除/修复此行,则会停止闪烁:
if (!pos.x || !pos.y) return;
当pos.x == 0时发生闪烁。由于!0为真,因此不会对该动画循环执行绘制。