我正在尝试使用Raphael.js创建一个简单的圆圈扇区动画。动画应该从0到2 * Pi展开圆扇区。问题是它只是在1秒后绘制一个没有任何动画的圆圈。
这是我的代码:
<html>
<head>
<title></title>
<script src="raphael.js"></script>
</head>
<body>
<script>
window.onload = function () {
var paper = Raphael("holder");
paper.ca.sector = function (x, y, r1, r2, startAngle, endAngle, color) {
var x11 = x + r1 * Math.sin(startAngle);
var y11 = y - r1 * Math.cos(startAngle);
var x21 = x + r1 * Math.sin(endAngle);
var y21 = y - r1 * Math.cos(endAngle);
var x12 = x + r2 * Math.sin(startAngle);
var y12 = y - r2 * Math.cos(startAngle);
var x22 = x + r2 * Math.sin(endAngle);
var y22 = y - r2 * Math.cos(endAngle);
var big = 0;
if (endAngle - startAngle > Math.PI)
big = 1;
var pathList = ["M", x12, y12,
"A", r2, r2, 0, big, 1, x22, y22,
"L", x21, y21,
"A", r1, r1, 0, big, 0, x11, y11,
"Z"];
return {path: pathList, fill: color, stroke: "none"};
}
var p = paper.path().attr({sector: [300, 300, 100, 140, 0, 0.0001, "pink"]});
p.animate({sector: [300, 300, 100, 140, 0, Math.PI * 1.999999, "pink"]}, 1000, "bounce");
};
</script>
<div id="holder" style="width: 700px; height: 700px;"></div>
</body>
</html>
很抱歉长列表。
所以问题为什么会发生?我做错了什么?
谢谢!
答案 0 :(得分:1)
这是工作代码:
var paper = Raphael("holder");
var createSector = function (x, y, r1, r2, startAngle, endAngle, color) {
var x11 = x + r1 * Math.sin(startAngle);
var y11 = y - r1 * Math.cos(startAngle);
var x21 = x + r1 * Math.sin(endAngle);
var y21 = y - r1 * Math.cos(endAngle);
var x12 = x + r2 * Math.sin(startAngle);
var y12 = y - r2 * Math.cos(startAngle);
var x22 = x + r2 * Math.sin(endAngle);
var y22 = y - r2 * Math.cos(endAngle);
var big = 0;
if (endAngle - startAngle > Math.PI)
big = 1;
var pathList = ["M", x12, y12,
"A", r2, r2, 0, big, 1, x22, y22,
"L", x21, y21,
"A", r1, r1, 0, big, 0, x11, y11,
"Z"];
return {path: pathList, fill: color, stroke: "none"};
}
var p = paper.path();
p.attr(createSector(300, 300, 100, 140, 0, 0.001, "pink"));
p.animate(createSector(300, 300, 100, 140, 0.01, Math.PI * 1.999999, "pink"), 1000, "bounce");
我仍然不确定,为什么你的代码无效
编辑: 好吧,我一直在尝试一些值,它看起来像raphael中的某种错误,因为路径的填充不与动画一起使用。
var paper = Raphael("holder");
paper.customAttributes.sector = function (x, y, r1, r2, startAngle, endAngle, color,strokeWidth) {
var x11 = x + r1 * Math.sin(startAngle);
var y11 = y - r1 * Math.cos(startAngle);
var x21 = x + r1 * Math.sin(endAngle);
var y21 = y - r1 * Math.cos(endAngle);
var x12 = x + r2 * Math.sin(startAngle);
var y12 = y - r2 * Math.cos(startAngle);
var x22 = x + r2 * Math.sin(endAngle);
var y22 = y - r2 * Math.cos(endAngle);
var big = 0;
if (endAngle - startAngle > Math.PI)
big = 1;
var pathList = ["M", x12, y12,
"A", r2, r2, 0, big, 1, x22, y22,
"L", x21, y21,
"A", r1, r1, 0, big, 0, x11, y11,
"Z"];
return {path: pathList, fill: color,'stroke-width':strokeWidth};
}
var p = paper.path();
p.attr({sector: [300, 300, 100, 140, 0, 0.0001, "#caac12",1]});
p.animate({sector: [300, 300, 100, 140, 0.0001, Math.PI * 1.999999, "#cacaca",0]}, 3000);