来自Matlab中的表面网格的3D二进制矩阵/图像

时间:2013-10-17 12:36:30

标签: matlab

如何在Matlab中从表面网格创建3D二进制矩阵/图像?

例如,当我使用:

创建椭圆体时
[x, y, z] = ellipsoid(0,0,0,5.9,3.25,3.25,30);

X,Y和X都是尺寸为31 x 31的二维矩阵。

根据@Magla的建议编辑:

function Create_Mask_Basedon_Ellapsoid3()
         close all
        SurroundingVol  = [50, 50, 20];
        %DATA
        [MatX,MatY,MatZ] = meshgrid(-24:1:25, -24:1:25, -9:1:10);
        [mask1, x, y, z] = DrawEllipsoid([0, -10, 0], [6, 3, 3], MatX,MatY,MatZ);
        [mask2, x2, y2, z2] = DrawEllipsoid([15, 14, 6], [6, 3, 3], MatX,MatY,MatZ);
        mask =  mask1 + mask2;

        %Surface PLOT
        figure('Color', 'w');
        subplot(1,2,1);

        %help: Ideally I would like to generate surf plot directly from combined mask= mask1 + mask2;
        s = surf(x,y,z); hold on;
        s2 = surf(x2,y2,z2); hold off;     
        title('SURFACE', 'FontSize', 16);
        view(-78,22)

        subplot(1,2,2);
        xslice = median(MatX(:));
        yslice = median(MatY(:));
        zslice = median(MatZ(:));

        %help: Also how do I decide correct "slice" and angles to 3D visualization.
        h = slice(MatX, MatY, MatZ, double(mask), xslice, yslice, zslice)
        title('BINARY MASK - SLICE VOLUME', 'FontSize', 16);
        set(h, 'EdgeColor','none');   
        view(-78, 22)
        %az = 0; el = 90;
        %view(az, el);

    end

    function [mask, Ellipsoid_x, Ellipsoid_y, Ellipsoid_z] = DrawEllipsoid(CenterEllipsoid, SizeEllipsoid, MatX, MatY, MatZ)
        [Ellipsoid_x, Ellipsoid_y, Ellipsoid_z] =  ellipsoid(CenterEllipsoid(1), CenterEllipsoid(2), CenterEllipsoid(3), SizeEllipsoid(1)/2 , SizeEllipsoid(2)/2 , SizeEllipsoid(3)/2 ,30);
        v = [Ellipsoid_x(:), Ellipsoid_y(:), Ellipsoid_z(:)];                       %3D points
        %v = [x(:), y(:), z(:)];                                                    %3D points
        tri = DelaunayTri(v);                                                       %triangulation
        SI = pointLocation(tri,MatX(:),MatY(:),MatZ(:));                            %index of simplex (returns NaN for all points outside the convex hull)
        mask = ~isnan(SI);                                                          %binary
        mask = reshape(mask,size(MatX));                                            %reshape the mask 
    end

2 个答案:

答案 0 :(得分:4)

你去了:

%// Points you want to test. Define as you need. This example uses a grid of 1e6
%// points on a cube of sides [-10,10]:
[x y z] = meshgrid(linspace(-10,10,100)); 
x = x(:);
y = y(:);
z = z(:); %// linearize

%// Ellipsoid data
center = [0 0 0]; %// center
semiaxes = [5 4 3]; %// semiaxes

%// Actual computation:
inner = (x-center(1)).^2/semiaxes(1).^2 ...
      + (y-center(2)).^2/semiaxes(2).^2 ...
      + (z-center(3)).^2/semiaxes(3).^2 <= 1;

对于网格的n点,其坐标为x(n)y(n)z(n)inner(n)1,如果该点位于椭圆体的内部,否则为0

例如:绘制内部点:

plot3(x(inner), y(inner), z(inner), '.' , 'markersize', .5)

enter image description here

答案 1 :(得分:2)

这是一种从椭圆体创建二元蒙版的方法。它会创建一个相应的体积,并设置为NaN椭圆体外的点(ones里面)。

它没有考虑椭圆体的公式,而是使用凸包。实际上,它适用于任何可由3D凸包正确描述的体积。在这里,绕过了convexhulln步,因为椭圆体已经是凸包。

所有积分均转至Converting convex hull to binary mask

以下情节

enter image description here

生成
%DATA
[x, y, z] = ellipsoid(0,0,0,5.9,3.25,3.25,30);

%METHOD
v = [x(:), y(:), z(:)];                       %3D points
[X,Y,Z] = meshgrid(min(v(:)):0.1:max(v(:)));  %volume mesh
tri = DelaunayTri(v);                         %triangulation
SI = pointLocation(tri,X(:),Y(:),Z(:));       %index of simplex (returns NaN for all points outside the convex hull)
mask = ~isnan(SI);                            %binary
mask = reshape(mask,size(X));                 %reshape the mask 

%PLOT
figure('Color', 'w');
subplot(1,2,1);
s = surf(x,y,z);
title('SURFACE', 'FontSize', 16);
view(-78,22)
subplot(1,2,2);
xslice = median(X(:));
yslice = median(Y(:));
zslice = median(Z(:));
h = slice(X, Y, Z, double(mask), xslice, yslice, zslice)
title('BINARY MASK - SLICE VOLUME', 'FontSize', 16);
set(h, 'EdgeColor','none');
view(-78,22)

几个椭圆体

如果您有多个椭球,可以对每个椭球使用这种遮罩方法,然后将生成的遮罩与&合并。

选择切片和角度

“正确”是个人选择的问题。你可以

  • 创建未旋转的蒙版并在(Rotate a 3D array in matlab)之后旋转它。
  • 在已旋转的椭圆体上创建遮罩。
  • 在稍微旋转的椭球上创建一个蒙版(可以选择“正确的”切片),然后将其旋转到最终位置。