说我有一个益智游戏,
// One function
document.onmousedown = shufflePuzzle;
// Another function
document.onmousedown = onPuzzleClick;
我拥有的拼图点击功能示例:
function onPuzzleClick(e){
if(e.layerX || e.layerX == 0){
_mouse.x = e.layerX - _canvas.offsetLeft;
_mouse.y = e.layerY - _canvas.offsetTop;
}
else if(e.offsetX || e.offsetX == 0){
_mouse.x = e.offsetX - _canvas.offsetLeft;
_mouse.y = e.offsetY - _canvas.offsetTop;
}
另一部分
document.onmousemove = null;
document.onmouseup = null;
if(_currentDropPiece != null){
var tmp = {xPos:_currentPiece.xPos,yPos:_currentPiece.yPos};
_currentPiece.xPos = _currentDropPiece.xPos;
_currentPiece.yPos = _currentDropPiece.yPos;
_currentDropPiece.xPos = tmp.xPos;
_currentDropPiece.yPos = tmp.yPos;
}
resetPuzzleAndCheckWin();
}
为触控设备启用此拼图的最佳方法是什么? 我应该尝试绑定触摸和鼠标吗? 我是否必须重写条件语句?
任何想法?
答案 0 :(得分:0)
这是用css和html完整的益智游戏代码:
<!DOCTYPE html >
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>AnupPuzzle</title>
<script src="jquery-1.8.2.min.js"></script>
<style>
.main-container{background:#600; width:270px; height:270px; text-align:center;}
button{width:80px; height:80px; background:#CCC; float:left; margin:5px; color:#600; font-size:18px; }
button:hover{background:#9CF;}
span{width:100%; color:#900; font-family:"Comic Sans MS", cursive;}
</style>
</head>
<body>
<h3>Are you want to try your brain logics...</h3>
<div class="main-container">
<button alt="" name="1" value="1" id="1">5</button>
<button alt="" name="2" value="2" id="2">6</button>
<button alt="" name="3" value="3" id="3">8</button>
<button alt="" name="4" value="4" id="4">3</button>
<button alt="" name="5" value="5" id="5"></button>
<button alt="" name="6" value="6" id="6">7</button>
<button alt="" name="7" value="7" id="7">1</button>
<button alt="" name="8" value="8" id="8">2</button>
<button alt="" name="9" value="9" id="9">4</button>
</div>
<span>Anup</span>
</body>
</html>
<script>
$(document).ready(function(){
var upval, downval, leftval, rightval, txt, bVal;
$("button").click(function(){
txt = $(this).text();
bVal = $(this).val();
if(txt != ""){
if((bVal != 1) && (bVal != 2) &&(bVal != 3)){
upval = eval(eval(bVal)-eval(3));
var upTxt = $("#"+upval).text();
if(upTxt == ""){
$("#"+upval).text(txt);
$(this).text("");
}
}
if((bVal != 7) && (bVal != 8) &&(bVal != 9)){
downval = eval(eval(bVal)+ eval(3));
var downTxt = $("#"+downval).text();
if(downTxt == ""){
$("#"+downval).text(txt);
$(this).text("");
}
}
if((bVal != 1) && (bVal != 4) &&(bVal != 7)){
leftval = eval(eval(bVal)-eval(1));
var leftTxt = $("#"+leftval).text();
if(leftTxt == ""){
$("#"+leftval).text(txt);
$(this).text("");
}
}
if((bVal != 3) && (bVal != 6) &&(bVal != 9)){
rightval = eval(eval(bVal)+ eval(1));
var rightTxt = $("#"+rightval).text();
if(rightTxt == ""){
$("#"+rightval).text(txt);
$(this).text("");
}
}
var one = $("#1").text();
var two = $("#2").text();
var three = $("#3").text();
var four = $("#4").text();
var five = $("#5").text();
var six = $("#6").text();
var seven = $("#7").text();
var eight = $("#8").text();
var nine = $("#9").text();
if((one == "1")&&(two == "2")&&(three == "3")&&(four == "4")&&(five == "5")&&(six == "6")&&(seven == "7")&&(eight == "8")&&(nine == "")){
alert("Congratulations You Won The Game...");
$("button").attr("disabled", "disabled");
}
}
});
});
</script>