我需要为UISlider
的最小值和最大值图像添加触摸响应。滑块是一个缩放栏,因此图像是减号和加号,如果触摸,它们应相应地放大或缩小。 UISlider
属性minimumValueImage
和maximumValueImage
的类型为UIImage
,而不是UIImageView
,因此我无法直接向其添加手势识别器。
有什么想法吗?唯一的选择是获得hacky并在图像上方制作清晰的按钮?如果是这种情况,我怎样才能获得最小/最大图像帧?
答案 0 :(得分:0)
您要查找的图片视图位于 UISlider 类中的@package内,无法从外部访问
UIImageView *_minValueImageView;
UIImageView *_maxValueImageView;
您仍然可以使用Objective c runtime来获取它们。
#import <objc/runtime.h>
// Initialize slider and images
UISlider *slider = [[UISlider alloc] initWithFrame:CGRectMake(100, 100, 300, 40)];
[slider setMinimumValueImage:[UIImage imageNamed:@"img1"]];
[slider setMaximumValueImage:[UIImage imageNamed:@"img2"]];
Ivar minimumValueImageViewIvar = class_getInstanceVariable([slider class], "_minValueImageView");
UIImageView *minimumValueImageView = (UIImageView*)( object_getIvar(slider, minimumValueImageViewIvar) );
// [minimumValueImageView setHidden:YES];
Ivar maximumValueImageViewIvar = class_getInstanceVariable([slider class], "_maxValueImageView");
UIImageView *maximumValueImageView = (UIImageView*)( object_getIvar(slider, maximumValueImageViewIvar) );
// [maximumValueImageView setHidden:YES];
答案 1 :(得分:0)
您可以查看滑块的子视图。应该有2个UIImageView。然后,您可以设置userInteractionEnabled = YES并为每个人添加UITapGestureRecognizer。
NSMutableArray* images = [NSMutableArray array];
for (id sv in slider.subviews) {
if ([sv isKindOfClass:[UIImageView class]]) {
[image addObject:sv];
}
}
if (images.count == 2) {
UITapGestureRecognizer* gr = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(minImageTapped:)];
[imageViews[0] addGestureRecognizer:gr];
[imageViews[0] setUserInteractionEnabled:YES];
gr = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(maxImageTapped:)];
[imageViews[1] addGestureRecognizer:gr];
[imageViews[1] setUserInteractionEnabled:YES];
}
答案 2 :(得分:0)
GenesisST的答案的快速版本:
let images:[UIView] = outsSlider.subviews.filter({$0 is UIImageView})
if (images.count == 2) {
let tapMin = UITapGestureRecognizer(target: self, action: #selector(minImageTapped));
let tapMax = UITapGestureRecognizer(target: self, action: #selector(maxImageTapped));
images[0].addGestureRecognizer(tapMin)
images[1].addGestureRecognizer(tapMax)
images[0].isUserInteractionEnabled = true
images[1].isUserInteractionEnabled = true
}