如何获取画布的元素?
我有这个:
<Canvas x:Name="can" HorizontalAlignment="Left" Height="502" Margin="436,0,0,0" VerticalAlignment="Top" Width="336" OpacityMask="#FFC52D2D">
<Canvas.Background>
<SolidColorBrush Color="{DynamicResource {x:Static SystemColors.ActiveCaptionColorKey}}"/>
</Canvas.Background>
<Button x:Name="btn_twoThreads" Content="Two Threads" Height="32" Canvas.Left="195" Canvas.Top="460" Width="131" Click="btn_twoThreads_Click"/>
<Button x:Name="btn_oneThread" Content="One Thread" Height="32" Canvas.Left="10" Canvas.Top="460" Width="131" Click="btn_oneThread_Click"/>
<Rectangle Fill="#FFF4F4F5" Height="55" Canvas.Left="10" Stroke="Black" Canvas.Top="388" Width="316"/>
</Canvas>
正如您所看到的,XAML代码中的这个画布上有一些对象。我需要获取Rectangle对象的详细信息:
Rectangle r;
r = can.Children[2] as Rectangle; //I know this probably doesn't retrieve the rectangle object, but hopefully you can see what I am trying to achieve.
if (r != null)
{
MessageBox.Show("It's a rectangle");
}
我知道我可能只是通过在XAML中给它一个变量名来访问Rectangle对象,但是canvas对象是在各种类中绘制的,我不希望将矩形传递给每个类。它已经包含在画布中。
答案 0 :(得分:7)
你可以试试这个:
// to show that you'll get an enumerable of rectangles.
IEnumerable<Rectangle> rectangles = can.Children.OfType<Rectangle>();
foreach(var rect in rectangles)
{
// do something with the rectangle
}
Trace.WriteLine("Found " + rectangles.Count() + " rectangles");
OfType<>()
非常有用,因为它会检查类型,如果它是正确的类型,则只生成一个项目。 (它已经投入使用)