我正在开发一个简单的客户端 - 服务器应用程序。客户端进程是在Visual Studio 2012上运行的Windows应用程序(C ++)。服务器进程是通过Cygwin运行的Unix应用程序(C)。运行服务器后,我运行客户端。但是,服务器永远不会获取输入的数据客户端。具体来说,在服务器端,甚至没有打印“等待......”
客户端:
#ifndef UNICODE
#define UNICODE
#endif
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdio.h>
// Need to link with Ws2_32.lib.
#pragma comment(lib, "ws2_32.lib")
int wmain()
{
// Initialize Winsock.
char szPath[128] = "";
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != NO_ERROR) {
printf("WSAStartup() failed with error: %d\n", iResult);
return 1;
}
// Create a socket for connecting to server.
SOCKET ConnectSocket;
ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (ConnectSocket == INVALID_SOCKET) {
printf("socket() failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
}
// The sockaddr_in structure specifies the address family,
// IP address, and port of the server to be connected to.
sockaddr_in serv_addr;
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
serv_addr.sin_port = htons(27010);
// Connect to server.
iResult = connect(ConnectSocket, (SOCKADDR *) &serv_addr, sizeof (serv_addr));
if (iResult == SOCKET_ERROR) {
printf("connect() failed with error: %ld\n", WSAGetLastError());
iResult = closesocket(ConnectSocket);
if (iResult == SOCKET_ERROR)
printf("closesocket() failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
}
// Message that has to be sent.
char message[1000];
printf("\nEnter message: ");
gets_s(message, 1000);
printf("Message you wrote is: %s\n", message);
// Send a message.
if (send(ConnectSocket, message, sizeof(message), 0) == SOCKET_ERROR)
{
printf("send() failed with error code: %d\n", WSAGetLastError());
}
printf("Message successfully sent to server.");
closesocket(ConnectSocket);
WSACleanup();
while(1);
return 0;
}
服务器:
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
int main(int argc, char *argv[])
{
printf("Waiting...");
int n;
int listenfd = 0, connfd = 0;
struct sockaddr_in serv_addr;
char Buffer[1025];
listenfd = socket(AF_INET, SOCK_STREAM, 0);
memset(&serv_addr, '0', sizeof(serv_addr));
memset(Buffer, '0', sizeof(Buffer));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(27010);
bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
listen(listenfd, 10);
while(1)
{
connfd = accept(listenfd, (struct sockaddr*)NULL, NULL);
n = read(connfd, Buffer, sizeof(Buffer));
printf("Here is the message: %s\n", Buffer);
close(connfd);
sleep(1);
}
}
Cygwin已经安装了最小的基础包,加上gcc(GNU编译器集合),gcc核心(GNU编译器集合(C,OpenMP)),gdb(GNU调试器),make('make'的GNU版本)效用)。还有其他需要,还是有代码主题?