编译内容项目时出错

时间:2013-10-08 18:51:24

标签: c# xna compiler-errors

尝试为XNA编译Content项目时遇到一些问题,

基本上如果内容项目中没有任何内容,我可以编译并运行正常,但是当我添加任何类型的对象(Image,SpriteFont,Texture,Model)时,它不会编译并且总是会出现此错误:

Error   1   Building content threw InvalidCastException: Unable to cast object of type 'Microsoft.Xna.Framework.Content.Pipeline.Interop.RefDevice' to type 'System.IDisposable'.
   at Microsoft.Xna.Framework.Content.Pipeline.CommonHelperFunctions.InitD3D()
   at Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.InitD3D()
   at Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.Import(String filename, ContentImporterContext context)
   at Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename, ContentImporterContext context)
   at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAssetDirectly(BuildItem item, String importerName)
   at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAsset(BuildItem item)
   at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAssetWorker(BuildItem item)
   at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAsset(BuildItem item)
   at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.RunTheBuild()
   at Microsoft.Xna.Framework.Content.Pipeline.Tasks.BuildContent.RemoteProxy.RunTheBuild(BuildCoordinatorSettings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings)   D:\Directory\Content\System\UI\Backgrounds\bg.png   SolarFusion

任何帮助都会很棒。

1 个答案:

答案 0 :(得分:0)

完全删除XNA的任何痕迹,然后重新启动,然后尝试安装XNA Game Studio的全新副本,为我修复此问题。