我正在尝试使用Objective-C和MIDI生成一个可以通过iPhone扬声器播放的音符。我有下面的代码,但它没有做任何事情。我究竟做错了什么?
MIDIPacketList packetList;
packetList.numPackets = 1;
MIDIPacket* firstPacket = &packetList.packet[0];
firstPacket->timeStamp = 0; // send immediately
firstPacket->length = 3;
firstPacket->data[0] = 0x90;
firstPacket->data[1] = 80;
firstPacket->data[2] = 120;
MIDIPacketList pklt=packetList;
MIDISend(MIDIGetSource(0), MIDIGetDestination(0), &pklt);
答案 0 :(得分:2)
你有三个问题:
MIDIPacketList
不分配内存或初始化结构MIDIEndpointRef
)的结果作为第一个参数传递给MIDISend
,而MIDIPortRef
则需要//Look to see if there's anything that will actually play MIDI notes
NSLog(@"There are %lu destinations", MIDIGetNumberOfDestinations());
// Prepare MIDI Interface Client/Port for writing MIDI data:
MIDIClientRef midiclient = 0;
MIDIPortRef midiout = 0;
OSStatus status;
status = MIDIClientCreate(CFSTR("Test client"), NULL, NULL, &midiclient);
if (status) {
NSLog(@"Error trying to create MIDI Client structure: %d", (int)status);
}
status = MIDIOutputPortCreate(midiclient, CFSTR("Test port"), &midiout);
if (status) {
NSLog(@"Error trying to create MIDI output port: %d", (int)status);
}
Byte buffer[128];
MIDIPacketList *packetlist = (MIDIPacketList *)buffer;
MIDIPacket *currentpacket = MIDIPacketListInit(packetlist);
NSInteger messageSize = 3; //Note On is a three-byte message
Byte msg[3] = {0x90, 80, 120};
MIDITimeStamp timestamp = 0;
currentpacket = MIDIPacketListAdd(packetlist, sizeof(buffer), currentpacket, timestamp, messageSize, msg);
MIDISend(midiout, MIDIGetDestination(0), packetlist);
。 (您可能忽略了编译器对此的警告。永远不要忽略编译器警告。)所以这段代码会运行,但除非你有外部硬件,否则它不会发出任何声音:
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