我需要创建一个以相同形式添加和编辑的应用程序。我实现了这个例子http://jsfiddle.net/rniemeyer/K3gJT/。我尝试更改代码以实现添加,但我坚持这个。
var Item = function(data) {
this.name = ko.observable();
this.price = ko.observable();
//populate our model with the initial data
if(data != null) {
this.update(data);
}
};
//can pass fresh data to this function at anytime to apply updates or revert to a prior version
Item.prototype.update = function(data) {
this.name(data.name || "new item");
this.price(data.price || 0);
};
var ViewModel = function(items) {
//turn the raw items into Item objects
this.items = ko.observableArray(ko.utils.arrayMap(items, function(data) {
return new Item(data);
}));
//hold the currently selected item
this.selectedItem = ko.observable();
//make edits to a copy
this.itemForEditing = ko.observable();
this.Add = ko.observable();
this.selectItem = this.selectItem.bind(this);
this.acceptItem = this.acceptItem.bind(this);
this.revertItem = this.revertItem.bind(this);
};
ko.utils.extend(ViewModel.prototype, {
//select an item and make a copy of it for editing
selectItem: function(item) {
this.selectedItem(item);
this.itemForEditing(new Item(ko.toJS(item)));
},
acceptItem: function(item) {
var selected = this.selectedItem(),
edited = ko.toJS(this.itemForEditing()); //clean copy of edited
//apply updates from the edited item to the selected item
selected.update(edited);
//clear selected item
this.selectedItem(null);
this.itemForEditing(null);
},
//just throw away the edited item and clear the selected observables
revertItem: function() {
this.selectedItem(null);
this.itemForEditing(null);
}
});
ko.applyBindings(new ViewModel([
{ name: "Cheese", price: 2.50 },
{ name: "Pepperoni", price: 3.25 },
{ name: "Deluxe", price: 4.25 }
]));
答案 0 :(得分:1)
添加添加新项目的按钮
<button data-bind="click: addItem"> Add new item </button>
并将其连接到viewmodel中的此功能
var self = this;
self.addItem = addNewItem;
function addNewItem() {
var newItem = new Item();
newItem.name = 'new item';
self.items.push(newItem);
}
编辑:添加到你的小提琴,使用添加