我正在使用cocos2dx开发Android动态壁纸,我已成功设法显示动态壁纸,但我面临触摸问题。与ccTouchBegan,ccTouchMoved等触控相关的方法未在Android上调用。在win32上我得到了触控回调但不在Android上。任何人都可以告诉我解决方案。 对于动态壁纸,我在.java类中进行了一些更改。我正在附加java类。 任何帮助将不胜感激。
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package com.live.MyClass;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import org.cocos2dx.lib.Cocos2dxGLSurfaceView;
import org.cocos2dx.lib.Cocos2dxHelper;
import org.cocos2dx.lib.Cocos2dxHelper.Cocos2dxHelperListener;
import org.cocos2dx.lib.Cocos2dxRenderer;
import android.view.MotionEvent;
import android.content.Context;
import android.opengl.GLSurfaceView.Renderer;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.View;
import android.view.View.OnTouchListener;
/*public class MyClass extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
}
static {
System.loadLibrary("game");
}
}*/
public class MyClass extends WallpaperService{
static {
System.loadLibrary("game");
}
@Override
public Engine onCreateEngine()
{
Log.d("MyClass", "onCreateEngine");
return new MyWallpaperEngine();
}
protected class MyWallpaperEngine extends Engine implements Cocos2dxHelperListener
{
public class MyGLSurfaceView extends Cocos2dxGLSurfaceView
{
MyGLSurfaceView(Context context)
{
super(context);
Log.d("MyClass", "MyGLSurfaceView YYYY");
this.setFocusableInTouchMode(true);
}
@Override
public SurfaceHolder getHolder()
{
Log.d("MyClass", "getHolder &&&&&");
return getSurfaceHolder();
}
public void onDestroy()
{
Log.d("MyClass", "MyGLSurfaceView onDestroy");
super.onDetachedFromWindow();
}
}
protected class MyGLRenderer extends Cocos2dxRenderer
{
//prevent the cocos2dxRenderer from calling nativeInit
@Override
public void onSurfaceCreated(final GL10 pGL10, final EGLConfig pEGLConfig) {
}
@Override
public void onSurfaceChanged(final GL10 pGL10, final int pWidth, final int pHeight) {
Log.d("MyClass", "MyGLRenderer onSurfaceChanged");
setScreenWidthAndHeight(pWidth, pHeight);
super.onSurfaceCreated(null, null);
}
}
private MyGLSurfaceView mGLSurfaceView;
//private Cocos2dxGLSurfaceView mGLSurfaceView;
private boolean rendererHasBeenSet;
@Override
public void onCreate(SurfaceHolder surfaceHolder)
{
super.onCreate(surfaceHolder);
setTouchEventsEnabled(true);
mGLSurfaceView = new MyGLSurfaceView(MyClass.this);
// mGLSurfaceView = new Cocos2dxGLSurfaceView(MyClass.this);
mGLSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
//mGLSurfaceView.setCocos2dxRenderer(new Cocos2dxRenderer());
Log.d("MyClass", "MyGLRenderer onCreate");
setRenderer(getNewRenderer());
Cocos2dxHelper.init(MyClass.this, this);
}
@Override
public void onVisibilityChanged(boolean visible)
{
super.onVisibilityChanged(visible);
Log.d("MyClass", "onVisibilityChanged ::"+visible);
if (visible)
{
Cocos2dxHelper.onResume();
mGLSurfaceView.onResume();
}
else
{
Cocos2dxHelper.onPause();
mGLSurfaceView.onPause();
}
}
@Override
public void onDestroy()
{
super.onDestroy();
Cocos2dxHelper.end();
Log.d("MyClass", "onDestroy ");
mGLSurfaceView.onDestroy();
}
protected void setRenderer(Renderer renderer) {
Log.d("MyClass", "setRenderer");
mGLSurfaceView.setCocos2dxRenderer((Cocos2dxRenderer) renderer);
rendererHasBeenSet = true;
}
Renderer getNewRenderer(){
Cocos2dxRenderer renderer = new MyGLRenderer();
return renderer;
}
@Override
public void showDialog(String pTitle, String pMessage)
{
}
@Override
public void showEditTextDialog(String pTitle, String pMessage, int pInputMode, int pInputFlag, int pReturnType, int pMaxLength)
{
}
@Override
public void runOnGLThread(Runnable pRunnable)
{
mGLSurfaceView.queueEvent(pRunnable);
}
}
}
答案 0 :(得分:0)
只需在课堂上添加一个功能:
@Override
public void onTouchEvent(final MotionEvent pMotionEvent)
{
mGLSurfaceView.onTouchEvent(pMotionEvent);
}
顺便问一下你的布尔rendererHasBeenSet
是什么?