我是动作脚本的新手
我对动作脚本3.0有疑问
我收到了错误
场景1,图层'动作',第1帧,第21行1084:语法错误:在y之前期待右边的
TweenLite.to(balk_mc, 1, {x:551 y:balk_mc.y});
我不能在一个循环中进入1个屏幕,我认为它会在gotoandstop结束但它不会
import flash.events.MouseEvent;
import com.greensock.*;
stop();
button1.addEventListener(MouseEvent.CLICK, button1_clicked);
function button1_clicked(e:MouseEvent):void{
TweenLite.to(balk_mc, 1, {x:141.35, y:balk_mc.y});
gotoAndStop("page1");
}
button2.addEventListener(MouseEvent.CLICK, button2_clicked);
function button2_clicked(e:MouseEvent):void{
TweenLite.to(balk_mc, 1, {x:330.6, y:balk_mc.y});
gotoAndStop("page2");
}
button3.addEventListener(MouseEvent.CLICK, button3_clicked);
function button3_clicked(e:MouseEvent):void{
TweenLite.to(balk_mc, 1, {x:551 y:balk_mc.y});
gotoAndStop("page3");
}
var number:Number = 1;
next_btn.addEventListener(MouseEvent.CLICK, nextImage);
checkNumber();
function nextImage(event:MouseEvent):void {
//trace("next button geklikt!");
number++;
loader.source = "images/tommorrowland"+number+".png";
checkNumber();
}
previous_btn.addEventListener(MouseEvent.CLICK, previousImage);
function previousImage(event:MouseEvent):void {
//trace("previous button geklikt!");
number--;
loader.source = "images/tommorrowland"+number+".png";
checkNumber();
}
function checkNumber():void {
next_btn.visible = true;
previous_btn.visible = true;
if(number == 4){
next_btn.visible = false;
}
if(number == 1){
previous_btn.visible = false;
}
}
}
}
button4.addEventListener(MouseEvent.CLICK, button4_clicked);
function button4_clicked(e:MouseEvent):void{
TweenLite.to(balk_mc, 1, {x:735 y:balk_mc.y});
gotoAndStop("page4");
}
答案 0 :(得分:0)
很明显,您不仅是Actionscript的新手,也是StackOverflow的新手。本网站不是为了帮助您找到拼写错误或输入错误而设计的。每次出现错误时,请在提出问题之前修改代码。做一些研究。
这是我或其他任何人最后一次帮助您解决此类问题。您在y
之前缺少逗号。
更改此行:
TweenLite.to(balk_mc, 1, {x:551 y:balk_mc.y});
这一个
TweenLite.to(balk_mc, 1, {x:551, y:balk_mc.y});
下次请自己阅读自己的代码。