由于内存问题,我的应用在拍照时崩溃。
现在我尝试用仪器分析我的记忆,实际上当应用程序崩溃时我使用的最大值为23 MB。我将它与Facebook App进行了比较,它使用了超过70 MB,因此我不知道为什么我会收到内存警告......
我使用以下代码:
OverlayView *overlay = [[OverlayView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
picker.cameraOverlayView = overlay;
[self presentViewController:picker animated:NO completion:nil];
注意:我在没有叠加视图的情况下尝试了它,但似乎没有改变 和我尝试使用和不使用动画。
BTW应用程序在呈现图像拾取器时不会崩溃,但是当显示图像拾取器时,我会收到多个内存警告。 应用程序在拍摄照片或点击“使用”按钮时崩溃。有时应用程序根本没有崩溃所以我很困惑。
也许我需要在didReceiveMemoryWarning方法中做一些事情,但我不知道是什么,也许你可以帮我解决这个问题!
Xcode显示了这一点:
更新
这是我从
获得的-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImagePickerControllerMediaMetadata = {
DPIHeight = 72;
DPIWidth = 72;
Orientation = 6;
"{Exif}" = {
ApertureValue = "2.526068811667588";
BrightnessValue = "3.440519128732857";
ColorSpace = 1;
DateTimeDigitized = "2013:09:26 14:33:48";
DateTimeOriginal = "2013:09:26 14:33:48";
ExposureMode = 0;
ExposureProgram = 2;
ExposureTime = "0.03333333333333333";
FNumber = "2.4";
Flash = 24;
FocalLenIn35mmFilm = 35;
FocalLength = "4.28";
ISOSpeedRatings = (
50
);
LensMake = Apple;
LensModel = "iPhone 4S back camera 4.28mm f/2.4";
LensSpecification = (
"4.28",
"4.28",
"2.4",
"2.4"
);
MeteringMode = 5;
PixelXDimension = 3264;
PixelYDimension = 2448;
SceneType = 1;
SensingMethod = 2;
ShutterSpeedValue = "4.906905022631062";
SubjectArea = (
1631,
1223,
881,
881
);
SubsecTimeDigitized = 551;
SubsecTimeOriginal = 551;
WhiteBalance = 0;
};
"{MakerApple}" = {
1 = 0;
3 = {
epoch = 0;
flags = 1;
timescale = 1000000000;
value = 779858689639583;
};
4 = 0;
5 = 128;
6 = 138;
7 = 0;
};
"{TIFF}" = {
DateTime = "2013:09:26 14:33:48";
Make = Apple;
Model = "iPhone 4S";
Software = "7.0";
XResolution = 72;
YResolution = 72;
};
};
UIImagePickerControllerMediaType = "public.image";
UIImagePickerControllerOriginalImage = "<UIImage: 0x15668c60>";
}
答案 0 :(得分:3)
不要担心内存警告。如果您在iPhone 4S或旧版设备上使用UIImagePickerController
,通常会收到此警告,但您无法对其进行太多操作。
重要的是,您需要确保通过imagePickerController:didFinishPickingMediaWithInfo:
的委托方法适当调整图像大小。如果您尝试保存并使用(例如在UIImageView
中显示原始图像),则由于内存压力,您将在这些旧设备上崩溃。
有关调整UIImage
大小的正确方法的讨论,请参阅此excellent blog post。
具体来说,您会发现此类别有助于正确调整图像大小:
如果你已经使用了另一种有效的方法,那很好。否则,这种方法效果很好。
使用所述类别方法,这是imagePickerController:didFinishPickingMediaWithInfo:
使用GCD在后台线程上调整大小的示例:
- (void)imagePickerController:(UIImagePickerController *)imagePicker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// Dismiss the image picker first to free its memory
[self dismissViewControllerAnimated:YES completion:nil];
UIImage *originalImage = info[UIImagePickerControllerOriginalImage];
if (!originalImage)
return;
// Optionally set a placeholder image here while resizing happens in background
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// Set desired maximum height and calculate width
CGFloat height = 640.0f;
CGFloat width = (height / self.size.height) * self.size.width;
UIImage * image = [originalImage resizedImage:CGSizeMake(width, height) interpolationQuality:kCGInterpolationDefault];
// Save and use this image
});
}
答案 1 :(得分:0)
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
__weak typeof(picker) wSelf = picker;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 *NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[wSelf dismissViewControllerAnimated:YES completion:^{
@try {
[self saveImage:info];
}
@catch (NSException *exception) {
NSLog(@"Exception:%@",exception);
}
@finally {
}
}];});}
-(void)saveImage:(NSDictionary *)info{
[KAppdelegate ShowLoader];
UIImage *image=(UIImage *)[info objectForKey:@"UIImagePickerControllerOriginalImage"];
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
dispatch_queue_t queue = dispatch_queue_create("com.myApp.saveToCameraRoll", NULL);
dispatch_async(queue, ^{
dispatch_semaphore_t sema = dispatch_semaphore_create(0);
[library writeImageToSavedPhotosAlbum:[image CGImage] orientation:(ALAssetOrientation)[image imageOrientation] completionBlock:^(NSURL *assetURL, NSError *error){
if (error) {
// handle the error
}
else {
dispatch_async(dispatch_get_main_queue(), ^{
// perhaps indicate to the user that save has finished
});
}
dispatch_semaphore_signal(sema);
}];
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
});}