更确切地说,这是我尝试运行使用monogame构建的应用程序时出现的错误:
System.DllNotFoundException: SDL2.dll
at (wrapper managed-to-native) SDL2.SDL:SDL_SetMainReady ()
at Microsoft.Xna.Framework.SDL2_GameWindow..ctor () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.SDL2_GamePlatform..ctor (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.GamePlatform.Create (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game..ctor () [0x00000] in <filename unknown>:0
at MovingTeddyBears.Game1..ctor () [0x00000] in <filename unknown>:0
at MovingTeddyBears.Program.Main () [0x00000] in /home/Dan/Desktop/MonoDevelopPrograms/LinuxMonoGameMovingTeddyBears/Program.cs:19
编译程序时没有错误,但是当我运行它时,我得到了上面的输出。 我正在linux上运行monodevelop 3.0.3
ldconfig -p | grep libSDL2
libSDL2_image-2.0.so.0 (libc6,x86-64) => /usr/local/lib/libSDL2_image-2.0.so.0
libSDL2-2.0.so.0 (libc6,x86-64) => /usr/local/lib/libSDL2-2.0.so.0
欢迎任何帮助,请帮我解决此问题。