我正在开发一个应用程序,我允许用户移动标尺以滚动UITableView。此刻,标尺移动得很好,除了我想将它的移动仅限制在UITableView的行上,而不是别的。不幸的是,此时用户可以从顶部滚动整个表格,并从表格底部到屏幕底部。我附上了一张图片来说明这一点:
以下是我的相关代码:
- (void)panGestureDetected:(UIPanGestureRecognizer *)recognizer {
CGPoint newCenter = _imageView.center;
newCenter.y = [recognizer locationInView:[_imageView superview]].y;
if (newCenter.y - _imageView.frame.size.height / 2 < self.table.frame.origin.y)
newCenter.y = self.table.frame.origin.y + _imageView.frame.size.height / 2;
else if (newCenter.y + _imageView.frame.size.height / 2 > self.table.frame.origin.y + self.table.frame.size.height)
newCenter.y = self.table.frame.origin.y + self.table.frame.size.height - _imageView.frame.size.height / 2;
_imageView.center = newCenter;
if ([recognizer state] == UIGestureRecognizerStateChanged) {
if (newCenter.y == self.table.frame.origin.y + _imageView.frame.size.height / 2) {
CGPoint topPoint = [recognizer locationInView:_table];
NSIndexPath *nextRow = [_table indexPathForRowAtPoint:topPoint];
int currentRow = nextRow.row;
if (currentRow != 0) {
nextRow = [NSIndexPath indexPathForRow:currentRow-- inSection:0];
[UIView animateWithDuration:.3 animations:^{
[_table selectRowAtIndexPath:nextRow animated:NO scrollPosition:UITableViewScrollPositionBottom];
}];
}
}
//below is the specific section where I believe is the issue
else if (newCenter.y == self.table.frame.origin.y + self.table.frame.size.height - _imageView.frame.size.height / 2) {
CGPoint bottomPoint = [recognizer locationInView:_table];
NSIndexPath *nextRow = [_table indexPathForRowAtPoint:bottomPoint];
int currentRow = nextRow.row;
if (currentRow != [self.tireCode count]-1) {
nextRow = [NSIndexPath indexPathForRow:currentRow++ inSection:0];
[UIView animateWithDuration:.3 animations:^{
[_table selectRowAtIndexPath:nextRow animated:NO scrollPosition:UITableViewScrollPositionBottom];
}];
}
}
}
正如我所说,我希望标尺只滚动UITableView的行,除此之外什么都没有。谁能看到我做错了什么?
感谢所有回复的人。
答案 0 :(得分:0)
在分配超出范围的值之前,您应该检查newCenter.y的值。 为其定义最小值和最大值。
float calculatedY = self.table.frame.origin.y + _imageView.frame.size.height / 2;
calculatedY = MAX(calculatedY, MINIMUM_VALUE_HERE);
calculatedY = MIN(calculatedY, MAXIMUM_VALUE_HERE);
newCenter.y = calculatedY;