屏蔽CALayers在褪色的黑色视图中有空心圆圈

时间:2013-09-20 19:14:38

标签: ios cocoa-touch uiview calayer cashapelayer

我想绘制一个带有褪色黑色背景颜色的视图,并用一些圆圈遮盖。它应该看起来的方式是圆形部分应该是空心的,我应该能够看到下面的视图。

CALayer屏蔽并没有帮助我,或者我可能没有以适当的方式应用它们(请参阅下面的注释代码)。

下面是我的代码,附上的是我现在看到的截图。

预计:黑色褪色的视图中有空心圆圈。

任何建议

#pragma Initializer

- (id)initWithFrame:(CGRect)iFrame andHollowFrames:(NSArray *)iHollowFrames {
    if ((self = [super initWithFrame:iFrame]) != nil) {
        self.hollowFrames = [NSArray arrayWithArray:iHollowFrames];
        //self.layer.backgroundColor = CGColorCreateCopyWithAlpha([UIColor blackColor].CGColor, 0.5);

        CAShapeLayer *circle1 = [self circleAt:CGPointMake(20.0, 20.0) ForRadius:10.0 withColor:[UIColor blackColor].CGColor andDashPattern:NO];
        CAShapeLayer *circle2 = [self circleAt:CGPointMake(120.0, 20.0) ForRadius:10.0 withColor:[UIColor blackColor].CGColor andDashPattern:NO];

        CALayer *myLayer = [CAShapeLayer layer];
        myLayer.frame = self.frame;
        myLayer.backgroundColor = CGColorCreateCopyWithAlpha([UIColor blackColor].CGColor, 0.5);
        [self.layer addSublayer:myLayer];

//        [circle1 setMask:myLayer];
//        [circle2 setMask:myLayer];

        [self.layer addSublayer:circle1];
        [self.layer addSublayer:circle2];
    }
    return self;
}



#pragma Drawing Methods

- (CAShapeLayer *)circleAt:(CGPoint)iPoint ForRadius:(CGFloat)iRadius withColor:(CGColorRef)iColor andDashPattern:(BOOL)isDashPattern {
    CAShapeLayer *aSignalcircle = [CAShapeLayer layer];
    aSignalcircle.path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(iPoint.x, iPoint.y, 2.0 * iRadius, 2.0 * iRadius) cornerRadius:iRadius].CGPath;
    aSignalcircle.position = CGPointMake(0.0 - iRadius, 0.0 - iRadius);
    aSignalcircle.fillColor = [UIColor clearColor].CGColor;
    aSignalcircle.strokeColor = iColor;
    aSignalcircle.lineWidth = kPSSignalStrokeWidth;
    aSignalcircle.backgroundColor = [UIColor clearColor].CGColor;


    if (isDashPattern) {
        aSignalcircle.lineDashPattern = @[@1, @1];
    }

    return aSignalcircle;
}

enter image description here

2 个答案:

答案 0 :(得分:2)

使用下面的代码:

- (void)addShadowView {
    self.hollowFrames = @[[NSValue valueWithCGPoint:CGPointMake(20.0, 20.0)], [NSValue valueWithCGPoint:CGPointMake(120.0, 20.0)]];

    int radius = 15.0;
    UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height) cornerRadius:0];

    for (NSValue *point in self.hollowFrames) {
        UIBezierPath *circlePath = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(point.CGPointValue.x, point.CGPointValue.y, 2.0*radius, 2.0*radius) cornerRadius:radius];
        [path appendPath:circlePath];
    }

    [path setUsesEvenOddFillRule:YES];

    CAShapeLayer *fillLayer = [CAShapeLayer layer];
    fillLayer.path = path.CGPath;
    fillLayer.fillRule = kCAFillRuleEvenOdd;
    fillLayer.fillColor = [UIColor blackColor].CGColor;
    fillLayer.opacity = 0.5;
    [self.layer addSublayer:fillLayer];
}

答案 1 :(得分:0)

当我尝试使用我的代码执行某些操作时,我遇到了类似的问题,我通过将新图层设置为可视窗口的大小来修复此问题,该图层是我想要的颜色,然后填充颜色,然后使用背景成为一个colorClear,然后在那里使用面具(哦,然后发送回全屏幕)。您的问题是,在渲染图层时,背景颜色即使在剪切后也会显示,而不是通过该级别,因为它是视图堆栈的底部。