运行valgrind时,我收到Conditional jump or move depends on uninitialised value(s)
消息。
我已经分配了一个指向struct数组的指针,我认为它与这个数组有关。
struct nlist **hashtab;
void init(void)
{
hashtab = malloc(HASHSIZE * sizeof(*hashtab));
}
Valgrind消息:
valgrind --tool=memcheck --track-origins=yes bin/Zuul
==3131== Conditional jump or move depends on uninitialised value(s)
==3131== at 0x400EF4: lookup (Dictionary.c:42)
==3131== by 0x400DDE: install (Dictionary.c:18)
==3131== by 0x4009A6: createItems (Game.c:42)
==3131== by 0x400901: main (Game.c:19)
==3131== Uninitialised value was created by a heap allocation
==3131== at 0x4C2757B: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==3131== by 0x400DB9: init (Dictionary.c:9)
==3131== by 0x4008FC: main (Game.c:16)
install()
是从createItems()
调用的第一个函数,它使用hashtab
:
struct nlist *install(char *name, listItem *_item)
{
struct nlist *np;
unsigned hashval;
if ((np = lookup(name)) == NULL) {
np = malloc(sizeof(*np));
if (np == NULL || (np->name = strdupl(name)) == NULL)
return NULL;
hashval = hash(name);
np->next = hashtab[hashval];
np->_obj = _item;
hashtab[hashval] = np;
}
else
free((void *) np->_obj);
return np;
}
查找功能:
/* lookup: look for s in hashtab */
struct nlist *lookup(char *s)
{
struct nlist *np;
for (np = hashtab[hash(s)]; np != NULL; np = np->next)
if (strcmp(s, np->name) == 0)
return np;
return NULL;
}
在hashtab
之后的ddd中显示init()
的值:
答案 0 :(得分:1)
Valgrind是对的。您永远不会在分配后初始化哈希表。您分配内存,但malloc()
不保证已分配的内容(因此您的指针都是 indeterminate )。
执行此操作的一种可能方法是将init()
更改为:
void init(void)
{
hashtab = malloc(HASHSIZE * sizeof(*hashtab));
for (unsigned int i=0;i<HASHSIZE; hashtab[i++] = NULL);
}
或另一个:
void init(void)
{
hashtab = calloc(HASHSIZE, sizeof(*hashtab));
}
虽然纯粹主义者会说零填充不等于NULL填充。