我正在创建一个GUI,而且是一个相当新的摇摆和awt。我正在尝试创建一个gui,在启动时,将背景设置为图像,然后使用方法创建各种幻灯片。我已经尝试过了,而且我没有附加到代码中,所以我能够同时修改和/或全新的概念。
编辑(2013年9月15日):我在播放幻灯片时遇到问题,似乎无法让它发挥作用。
这是我目前的代码。
public class MainFrame extends JFrame{
JLabel backgroundL = null;
private JLabel bakckgroundL;
BufferedImage backimg;
Boolean busy;
double width;
double height;
public MainFrame() throws IOException {
initMainframe();
}
public void initMainframe() throws IOException {
//misc setup code, loads a default jpg as background
setTitle("Pemin's Aura");
busy = true;
String backgroundDir = "resources/frame/background.jpg";
backimg = ImageIO.read(new File(backgroundDir));
backgroundL = new JLabel(new ImageIcon(backimg));
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
refreshframe();
setVisible(true);
busy = false;
}
public void adjSize() { // the attempted start of a fullscreen mode
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow(this);
width = this.getWidth();
height = this.getHeight();
setVisible(true);
}
public void setmastheadText() {//unfinished code
busy = true;
busy = false;
}
public void setbackground() {
add(backgroundL);
}
public void refreshframe() { //should refresh image?
setSize(2049, 2049);
setSize(2048, 2048);
}
public void loadingscreen() throws IOException, InterruptedException {
//this is the code in question that is faulty.
if (busy == false) {
busy = true;
String backgroundDir1 = "resources/frame/background.jpg";
String backgroundDir2 = "resources/frame/scr1.jpg";
String backgroundDir3 = "resources/frame/scr2.jpg";
BufferedImage backimg1 = ImageIO.read(new File(backgroundDir1));
BufferedImage backimg2 = ImageIO.read(new File(backgroundDir2));
BufferedImage backimg3 = ImageIO.read(new File(backgroundDir3));
backgroundL = new JLabel(new ImageIcon(backimg1));
Thread.sleep(2000);
setbackground();
setVisible(true);
backgroundL = new JLabel(new ImageIcon(backimg2));
setbackground();
setVisible(true);
Thread.sleep(2000);
bakckgroundL = new JLabel(new ImageIcon(backimg3));
setbackground();
setVisible(true);
if(backimg != null) {
backgroundL = new JLabel(new ImageIcon(backimg));;
}
}
busy = false;
}//end of loading screen
答案 0 :(得分:6)
有关使用基于Swing ImageViewer
显示图片的工作示例,请参阅Timer
。
虽然我在这里,另一个(更漂亮)动画图像的例子。它使用了墨卡托土地质量图。图像可以水平平铺,因此可以根据需要左/右滚动。
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.Point2D;
import java.awt.image.BufferedImage;
import javax.swing.*;
import java.net.URL;
import javax.imageio.ImageIO;
public class WorldView {
public static void main(String[] args) throws Exception {
URL url = new URL("http://i.stack.imgur.com/P59NF.png");
final BufferedImage bi = ImageIO.read(url);
Runnable r = new Runnable() {
@Override
public void run() {
int width = 640;
int height = 316;
Graphics2D g = bi.createGraphics();
float[] floats = new float[]{0f, .4f, .55f, 1f};
Color[] colors = new Color[]{
new Color(20, 20, 20, 0),
new Color(0, 10, 20, 41),
new Color(0, 10, 20, 207),
new Color(0, 10, 20, 230),};
final LinearGradientPaint gp2 = new LinearGradientPaint(
new Point2D.Double(320f, 0f),
new Point2D.Double(0f, 0f),
floats,
colors,
MultipleGradientPaint.CycleMethod.REFLECT);
final BufferedImage canvas = new BufferedImage(
bi.getWidth(), bi.getHeight() + 60,
BufferedImage.TYPE_INT_RGB);
final JLabel animationLabel = new JLabel(new ImageIcon(canvas));
ActionListener animator = new ActionListener() {
int x = 0;
int y = 30;
@Override
public void actionPerformed(ActionEvent e) {
Graphics2D g = canvas.createGraphics();
g.setColor(new Color(55, 75, 125));
g.fillRect(0, 0, canvas.getWidth(), canvas.getHeight());
int offset = (x % bi.getWidth());
g.drawImage(bi, offset, y, null);
g.drawImage(bi, offset - bi.getWidth(), y, null);
g.setPaint(gp2);
g.fillRect(0, 0, canvas.getWidth(), canvas.getHeight());
g.dispose();
animationLabel.repaint();
x++;
}
};
Timer timer = new Timer(40, animator);
timer.start();
JOptionPane.showMessageDialog(null, animationLabel);
timer.stop();
}
};
// Swing GUIs should be created and updated on the EDT
// http://docs.oracle.com/javase/tutorial/uiswing/concurrency
SwingUtilities.invokeLater(r);
}
}
这是添加了赤道的图像的一个版本(它是图像中心的“南”44像素)。
答案 1 :(得分:5)
您正在调用Thread.sleep(...)
并且可能在EDT或Swing事件线程中调用(全名是 E vent D ispatch T hread)。该线程负责所有Swing绘制/绘图和用户交互,因此休眠它只会冻结整个GUI。相反,你应该使用Swing Timer来交换JLabel的ImageIcon。
所以,简单地说:
Thread.sleep(...)
。setIcon(...)
来交换JLabel显示的ImageIcon。if (busy == false) {
写为if (!busy) {
如,
ImageIcon[] icons = {...}; // filled up with your ImageIcons
if (!busy) {
int timerDelay = 2000;
new Timer(timerDelay, new ActionListener() {
private int i = 0;
public void actionPerfomed(ActionEvent e) {
myLabel.setIcon(icons(i));
i++;
if (i == icons.length) {
((Timer)e.getSource).stop();
}
};
}).start();
}