如何在基于文本的冒险游戏设置上“文字滚动”?

时间:2013-09-15 16:38:36

标签: c++ text keyboard key

我正在制作基于文本的PokeMon冒险游戏,我想知道如何在菜单中“文字滚动”而不是制作:

cout << "MENU" << endl;
cout << "[N] New Game" << endl;
cout << "Mode: ";
cin >> option;

如果您不知道我的意思是“文字滚动”,那么这就是我想要的:

#####MENU################################# Now when I press "s" or "down" that
>[N] New Game                            # ">" thing will go down to where the
+[L] Load Game                           # "+" symbol is. And when they press
#[O] Options                             # "enter" they are taken to the loading
#0.0.1a                                  # screen. This also works by pressing
########################################## the "w" or "up" keys.

有没有办法做或者我需要外部库?

0 个答案:

没有答案