您好我正在尝试学习本书的核心音频农场:http://www.amazon.com/Learning-Core-Audio-Hands-On-Programming/dp/0321636848
但是当我尝试运行此代码时:
#import <Foundation/Foundation.h>
#import <AudioToolbox/AudioToolbox.h>
#define SAMPLE_RATE 44100
#define DURATION 5
#define FILENAME_FORMAT @"%0.03f-test.aif"
int main(int argc, const char * argv[])
{
@autoreleasepool
{
if(argc<2)
return -1;
double hz = 44;
assert(hz>0);
NSLog(@"Generating hz tone:%f",hz);
NSString* fileName = [NSString stringWithFormat:FILENAME_FORMAT, hz];
NSString* filePath = [[[NSFileManager defaultManager]currentDirectoryPath]
stringByAppendingPathComponent:fileName];
NSURL* fileURL = [NSURL fileURLWithPath:filePath];
AudioStreamBasicDescription asbd;
memset(&asbd, 0, sizeof(asbd));
asbd.mSampleRate = SAMPLE_RATE;
asbd.mFormatID = kAudioFormatLinearPCM;
asbd.mFormatFlags = kAudioFormatFlagIsBigEndian | kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
asbd.mBitsPerChannel = 16;
asbd.mChannelsPerFrame = 1;
asbd.mFramesPerPacket = 1;
asbd.mBytesPerFrame = 2;
asbd.mBytesPerPacket = 2;
AudioFileID audioFile;
OSStatus audioErr = noErr;
audioErr = AudioFileCreateWithURL((__bridge CFURLRef)fileURL, kAudioFileAIFFType, &asbd, kAudioFileFlags_EraseFile, &audioFile);
assert(audioErr == noErr);
long maxSampleCount = SAMPLE_RATE * DURATION;
long sampleCount = 0;
UInt32 bytesToWrite = 2;
double waveLengthInSamples = SAMPLE_RATE / hz;
while(sampleCount < maxSampleCount)
{
for(int i=0;i<waveLengthInSamples;i++)
{
SInt16 sample;
if(i<waveLengthInSamples/2)
sample = CFSwapInt16BigToHost(SHRT_MAX);
else
sample = CFSwapInt16BigToHost(SHRT_MIN);
audioErr = AudioFileWriteBytes(audioFile, false, sampleCount*2, &bytesToWrite, &sample);
assert(audioErr = noErr);
sampleCount++;
}
}
audioErr = AudioFileClose(audioFile);
assert(audioErr = noErr);
}
return 0;
}
带有此错误代码的程序退出:程序以退出代码结束:255
任何人都可以帮助我吗?我下载了示例代码,发生了同样的错误。我正在使用xcode 5和64位macbook。 谢谢你的帮助。
答案 0 :(得分:1)
看起来你修改了本书的代码,明确地将音调设置为44Hz。
double hz = 44;
但是,原始代码希望您输入音调作为命令行参数。这些行正在检查该参数,并在没有找到参数时返回-1(或255)。
if(argc<2)
return -1;
删除这两行以删除参数检查。