您好,我为服务器和客户端之间的点对点聊天编写简单的聊天程序。 此代码适用于客户端,客户端可以发送消息,服务器可以重新获取该消息。但对于服务器端,当我想发送消息时,我在第40行有错误
File "server.py", line 40, in <module>
newSocket.send('\r<Server>: ' + msg)
socket.error: [Errno 32] Broken pipe
和服务器崩溃。
服务器:
import socket
import os
import select
import sys
def prompt():
sys.stdout.write('Server : ')
sys.stdout.flush()
try:
newSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
newSocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
except:
print 'socket Error'
sys.exit(1)
newSocket.bind(('127.0.0.1', 8000))
newSocket.listen(5)
input_list = [newSocket, sys.stdin]
print 'Chat Program'
prompt()
while True:
inputready, outputready, exceptready = select.select(input_list,[],[])
for sock in inputready:
if sock == newSocket:
(client, (ip, port)) = newSocket.accept()
input_list.append(client)
data = client.recv(2048)
if data:
sys.stdout.write(data)
elif sock == sys.stdin:
msg = sys.stdin.readline()
newSocket.send('\r<Server>: ' + msg)
prompt()
else:
data = sock.recv(2048)
if data:
sys.stdout.write(data)
newSocket.close()
客户:
import socket
import os
import select
import sys
def prompt():
sys.stdout.write('Client ')
sys.stdout.flush()
try:
newSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
newSocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
except:
print 'socket Error'
sys.exit(1)
newSocket.connect(('127.0.0.1', 8000))
print 'Connected to remote host. Start sending messages'
prompt()
while 1:
socket_list = [sys.stdin, newSocket]
read_sockets, write_sockets, error_sockets = select.select(socket_list, [], [])
for sock in read_sockets:
if sock == newSocket:
data = sock.recv(4096)
if not data:
print '\nDisconnected from chat server'
sys.exit()
else:
sys.stdout.write(data)
prompt()
else:
msg = sys.stdin.readline()
newSocket.send('\r<Client>: ' + msg)
prompt()
答案 0 :(得分:1)
您应该使用accept()
。当您尝试使用newSocket
时,似乎.send()
尚未准备好输出。
答案 1 :(得分:0)
我将服务器代码更改为此问题已解决:
import socket
import select
import sys
CONNECTION_LIST = []
RECV_BUFFER = 4096
PORT = 1245
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server_socket.bind(('0.0.0.0', PORT))
server_socket.listen(5)
CONNECTION_LIST.append(server_socket)
CONNECTION_LIST.append(sys.stdin)
print 'Chat server Started on port ' + str(PORT)
def broadcast_data(sock, message):
for socket in CONNECTION_LIST:
if socket != server_socket and socket != sock and socket != sys.stdin:
try:
socket.send(message)
except:
socket.close()
CONNECTION_LIST.remove(socket)
def prompt() :
sys.stdout.write('<You> ')
sys.stdout.flush()
prompt()
while True:
read_sockets, write_sockets, error_sockets = select.select(CONNECTION_LIST, [], []) # NON_blocking I/O with 0
for sock in read_sockets:
if sock == server_socket:
# new Connection
sockfd, addr = server_socket.accept()
CONNECTION_LIST.append(sockfd)
print 'Clinet (%s, %s) connected ' % addr
broadcast_data(sockfd, "[%s:%s] entered room" % addr)
elif sock == sys.stdin:
msg = sys.stdin.readline()
broadcast_data(sock, 'Server > ' + msg)
prompt()
else:
try:
#In Windows, sometimes when a TCP program closes abruptly,
# a "Connection reset by peer" exception will be thrown
data = sock.recv(RECV_BUFFER)
if data:
print "\r" + '<' + str(sock.getpeername()) + '>' + data
broadcast_data(sock, "\r" + '<' + str(sock.getpeername()) + '>' + data)
except:
broadcast_data(sock, "Client (%s, %s) is offline" % addr)
print "Client (%s, %s) is offline" % addr
sock.close()
CONNECTION_LIST.remove(sock)
continue