浏览了类似的答案,但我找不到问题。
我正在使用MvvmLight,并将WPF TreeView绑定到ViewModel中的ObservableCollection。 树显示正常,但如果我稍后将成员添加到ObservableCollection,则树不会刷新。
以下是代码:
// the data type that represents a tree node
public class FurnitureTreeNode : GalaSoft.MvvmLight.ViewModelBase
{
public string Name { get; private set; }
public object Data { get; private set; }
public ObservableCollection<FurnitureTreeNode> ChildNodes { get; set;}
public Furniture(string Name, ObservableCollection<FurnitureTreeNode> ChildNodes, object Data)
{
this.Name = Name;
this.ChildNodes = ChildNodes;
this.Data = Data;
}
}
public class FurnituresViewModel : GalaSoft.MvvmLight.ViewModelBase
{
public ObservableCollection<FurnitureTreeNode> TopFurnitureNodes { get; set; }
public ObservableCollection<FurnitureTreeNode> ChairNodes { get; set; }
public FurnituresViewModel()
{
// initialize the top level furnitures collection
TopFurnitureNodes = new ObservableCollection<FurnitureTreeNode>();
// add two children
TopFurnitureNodes.Add(new FurnitureTreeNode("Tables", null, null);
TopFurnitureNodes.Add(new FurnitureTreeNode("Chairs", null, null);
// add Beds only when they're ready
BedsManager.ImportsSatisfied += AddBedsNode;
}
以下运行正常,使用Beds节点更新集合,但它不会反映在TreeView中:
void AddBedsNode( object sender, EventArgs e )
{
Task.Run(() =>
{
TopFurnitureNodes.Add(new FurnitureTreeNode("Beds", null, null);
}
);
}
}
这是XAML:
<TreeView Name="FurnituresTreeView" ItemsSource="{Binding TopFurnitureNodes}">
<TreeView.ItemTemplate>
<HierarchicalDataTemplate ItemsSource="{Binding Path=ChildNodes}" DataType="x:Type FurnitureTreeNode">
<TextBlock Text="{Binding Path=Name}" />
</HierarchicalDataTemplate>
</TreeView.ItemTemplate>
</TreeView>
谢谢!
答案 0 :(得分:1)
安德鲁,
请尝试替换
Task.Run(() =>
{
TopFurnitureNodes.Add(new FurnitureTreeNode("Beds", null, null);
}
);
使用:
TopFurnitureNodes.Add(new FurnitureTreeNode("Beds", null, null);
让我们知道这有帮助。
还请确保将ViewModel绑定到View。
答案 1 :(得分:0)
尝试在视图模型中实施INotifyPropertyChanged
界面,并在更新时PropertyChanged
参数值为PropertyName
参数值TopFurnitureNodes
。
Task.Run(() =>
{
TopFurnitureNodes.Add(new FurnitureTreeNode("Beds", null, null);
RaisePropertyChanged("TopFurnitureNodes");
});
你不应该真的需要这样做,但它应该有效。