我正在尝试在画布上编写撤消/重做功能。我正在使用fabric-js绘制对象。撤消?重做工作正常,但问题是在调用撤消/重做功能后,如果我点击画布元素变为不可见。我试过canvas.renderAll()我仍然遇到问题。
撤消::
的步骤在元素绘制之前我将canvas.toDataURl()
保存在变量数组中。
2.单击撤消按钮时,我使用清除布料方法清除画布,然后使用Previous`toDataUrl()将变量Array绘制到画布上。
代码::
function undoDrawOnCanvas() {
console.log('inside undodrawn');
// If we have some restore points
if (restorePoints.length > 0) {
// Create a new Image object
var oImg = new Image();
// When the image object is fully loaded in the memory...
oImg.onload = function() {
//Saving point for Redo
c_redo=document.getElementById("design_text").toDataURL("image/png");
canvas.clear();
// Get the canvas context
var canvasContext = document.getElementById("design_text").getContext("2d");
// and draw the image (restore point) on the canvas. That would overwrite anything
// already drawn on the canvas, which will basically restore it to a previous point.
canvasContext.drawImage(oImg, 0, 0);
}
// The source of the image, is the last restoration point
oImg.src = restorePoints.pop();
}
}